RUST METRICSFlight deck · live data
Data live Servers11,692 Players45,091 Populated3,130 Fresh wipes 3 h101 Scan5 min
‹ All servers54.38.78.147:28015
Online Full Queue Fresh wipe Wipe due No query

Todd's Testing Ground

Online EU 54.38.78.147:28015 checked 12m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 11 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,272 ×1000

Entities

48 h range 98,633–116,153 · memory 3,878 MB
1239 ET SINCE RESTART 23:44

Uptime

23 h 44 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,530top 34% · #2043 in EU
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory3,878MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
025507510001:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:04 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Todd's Testing Ground wipe?

To tell the rhythm of Todd's Testing Ground, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 hours ago the current world was made.

Lists and filters

Which tags does Todd's Testing Ground carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe from Todd's Testing Ground. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Todd's Testing Ground appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Todd's Testing Ground: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Todd's Testing Ground sit in the rankings?

Ranked by seven-day player hours, Todd's Testing Ground sits at #7,530 and #2,043 in Europe, inside the top 34%.

What is the population on Todd's Testing Ground?

0 of 20 slots are filled on Todd's Testing Ground right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 07:00 UTC over the last 48 hours.

Server details

Where does Todd's Testing Ground sit?

Reading: location. The EU tag puts Todd's Testing Ground in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 54.38.78.147:28015.

What Rust version is Todd's Testing Ground on?

Reading: Todd's Testing Ground, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does Todd's Testing Ground perform?

Check: fps. Average 53 server fps over the last 48 hours, low of 11. Within range. Reading: 116,153 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,451 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Todd's Testing Ground up, and how often does it stay up?

Check: connection. Todd's Testing Ground is online at this moment. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Reading: 79% uptime over the last 7 full days. It was up 133 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

How is Todd's Testing Ground configured, and what rules are in force?

Check: gather rate. The name Todd's Testing Ground does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Todd's Testing Ground?

From seed 1337, the game generates the procedural map on Todd's Testing Ground. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

What do you do to join Todd's Testing Ground?

Press F1 in Rust and enter client.connect 54.38.78.147:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.