VeryGames.com Rust Server
Online 51.91.170.170:26293 checked 10m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 91,049–93,705 · memory 1,975 MBUptime
14 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 49/200
- 37/200
- 19/200
- 12/150
- 17/200
- 10/200
Quick answers
from the figures on this pageReset cycle
How often does VeryGames.com Rust Server wipe, and when?
To tell the rhythm of VeryGames.com Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days ago.
Tag meanings
Which tags does VeryGames.com Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players from VeryGames.com Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does VeryGames.com Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry VeryGames.com Rust Server: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does VeryGames.com Rust Server sit in the rankings?
Ranking for VeryGames.com Rust Server: #15,327 on seven-day player hours, top 69% of all ranked servers.
How full does VeryGames.com Rust Server get?
Current headcount on VeryGames.com Rust Server: 0 players, 100 slots available. Seven-day reading: 0 players on average.
Server
What location is VeryGames.com Rust Server hosted in?
No region tag on VeryGames.com Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.91.170.170:26293.
What Rust version is VeryGames.com Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build VeryGames.com Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for VeryGames.com Rust Server?
Over the last 48 hours the average was 20 server fps; the floor was 20. Peak entity count: 93,705. Buildings, deployables and all else included. Check: memory. Peak use was 2,389 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is VeryGames.com Rust Server, and is it online now?
VeryGames.com Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
What settings and rules apply on VeryGames.com Rust Server?
Check: gather rate. The name VeryGames.com Rust Server does not state one. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is VeryGames.com Rust Server on?
From seed 1489761254, the game generates the procedural map on VeryGames.com Rust Server. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto VeryGames.com Rust Server?
Press F1 in Rust and enter client.connect 51.91.170.170:26293. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.