RUST METRICSFlight deck · live data
Data live Servers11,745 Players55,760 Populated3,187 Fresh wipes 3 h129 Scan5 min
‹ All servers51.89.172.53:27200
Offline Full Queue Fresh wipe Wipe due No query

4Netplayers MrWolfCommunity

Offline 51.89.172.53:27200 checked 2d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#12,162top 55%
Last wipe3d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap19.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC3d ago 2 – running 0
Tue 6 Oct, 13:18 UTC23d ago 2 halved by day 10 19.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 4Netplayers MrWolfCommunity when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 36 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it fell below half when it didn't.

How often does 4Netplayers MrWolfCommunity wipe, and when?

The only wipe for 4Netplayers MrWolfCommunity is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on 4Netplayers MrWolfCommunity?

Tags published by 4Netplayers MrWolfCommunity, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 4Netplayers MrWolfCommunity?

These Rust Metrics lists carry 4Netplayers MrWolfCommunity: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does 4Netplayers MrWolfCommunity hold among Rust servers?

Ranking for 4Netplayers MrWolfCommunity: #12,162 on seven-day player hours, top 55% of all ranked servers.

What player count does 4Netplayers MrWolfCommunity carry?

4Netplayers MrWolfCommunity is not responding; status offline, last seen 2 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

Where does 4Netplayers MrWolfCommunity sit?

Reading: location. 4Netplayers MrWolfCommunity gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.89.172.53:27200.

What Rust version is 4Netplayers MrWolfCommunity on?

Reading: 4Netplayers MrWolfCommunity, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is 4Netplayers MrWolfCommunity up, and how often does it stay up?

4Netplayers MrWolfCommunity reports offline. The last reading came 2 days 9 hours ago. Reading: 57% uptime over the last 7 full days. It was up 96 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Rules and settings

How is 4Netplayers MrWolfCommunity configured, and what rules are in force?

Reading the name gives no gather rate for 4Netplayers MrWolfCommunity. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 4Netplayers MrWolfCommunity?

Check: map. Procedural, size 3,750, seed 1173896604, generated by the game on 4Netplayers MrWolfCommunity. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto 4Netplayers MrWolfCommunity?

Press F1 in Rust and enter client.connect 51.89.172.53:27200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.