RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers51.81.179.74:28162
Online Full Queue Fresh wipe Wipe due No query

Grubber Rust | 2x Bi-Weekly

Online 51.81.179.74:28162 checked 9m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 234 SERVER FPS

Server fps

48 h low 203 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 35,234 ×1000

Entities

48 h range 34,744–37,211 · memory 3,165 MB
1239 ET SINCE RESTART 1D 09H

Uptime

1 days 9 hours since its last restart, at the last reading
7-day average0peak 7
Rank#4,630top 21%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory3,165MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak7players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:25 UTC6d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Grubber Rust | 2x Bi-Weekly when wipe day comes?

An average of 7 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in.

What wipe timing does Grubber Rust | 2x Bi-Weekly follow?

To tell the rhythm of Grubber Rust | 2x Bi-Weekly, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days ago.

Lists and filters

Which tags does Grubber Rust | 2x Bi-Weekly carry, and what do they mean?

Tags published by Grubber Rust | 2x Bi-Weekly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Grubber Rust | 2x Bi-Weekly?

Rust Metrics lists featuring Grubber Rust | 2x Bi-Weekly: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Population

What position does Grubber Rust | 2x Bi-Weekly hold among Rust servers?

Ranking for Grubber Rust | 2x Bi-Weekly: #4,630 on seven-day player hours, top 21% of all ranked servers.

What is the population on Grubber Rust | 2x Bi-Weekly?

Current headcount on Grubber Rust | 2x Bi-Weekly: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 7.

Server

Where does Grubber Rust | 2x Bi-Weekly sit?

Reading: location. Grubber Rust | 2x Bi-Weekly gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.81.179.74:28162.

What Rust version is Grubber Rust | 2x Bi-Weekly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Grubber Rust | 2x Bi-Weekly. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Grubber Rust | 2x Bi-Weekly?

Over the last 48 hours the average was 224 server fps; the floor was 203. Peak entity count: 37,211. Buildings, deployables and all else included. Memory peak: 5,540 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Grubber Rust | 2x Bi-Weekly up, and how often does it stay up?

Check: connection. Grubber Rust | 2x Bi-Weekly is online at this moment. By its reported uptime, the last restart was roughly 33 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Settings and map

How is Grubber Rust | 2x Bi-Weekly configured, and what rules are in force?

The name carries the rate: 2x gather on Grubber Rust | 2x Bi-Weekly. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Grubber Rust | 2x Bi-Weekly?

From seed 847294, the game generates the procedural map on Grubber Rust | 2x Bi-Weekly. Its size is 2,700. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Grubber Rust | 2x Bi-Weekly?

Press F1 in Rust and enter client.connect 51.81.179.74:28162. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.