RUST METRICSFlight deck · live data
Data live Servers11,830 Players85,544 Populated3,690 Fresh wipes 3 h401 Scan5 min
‹ All servers51.81.179.37:24955
Offline Full Queue Fresh wipe Wipe due No query

(Aura PvE) No Decay PvE

Offline 51.81.179.37:24955 checked 14d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,144top 70%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:23 UTC18d ago 4 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on (Aura PvE) No Decay PvE?

At their busiest, its recent wipes drew 4 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.

How often does (Aura PvE) No Decay PvE wipe, and when?

To tell the rhythm of (Aura PvE) No Decay PvE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 16 hours ago the current world was made.

Tag meanings

Which tags does (Aura PvE) No Decay PvE carry, and what do they mean?

These are the tags (Aura PvE) No Decay PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does (Aura PvE) No Decay PvE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring (Aura PvE) No Decay PvE: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does (Aura PvE) No Decay PvE sit in the rankings?

Player hours over seven days put (Aura PvE) No Decay PvE at #15,144, in the top 70% of all ranked servers.

How full does (Aura PvE) No Decay PvE get?

(Aura PvE) No Decay PvE is not responding; status offline, last seen 14 days 10 hours ago.

Operator and location

Which location does (Aura PvE) No Decay PvE run from?

No region comes from (Aura PvE) No Decay PvE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.81.179.37:24955.

What Rust version is (Aura PvE) No Decay PvE on?

Rust network protocol 2634 and build 167398 on Linux is the build (Aura PvE) No Decay PvE runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is (Aura PvE) No Decay PvE, and is it online now?

Reading: offline. (Aura PvE) No Decay PvE last answered 14 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Map and rules

What rules does (Aura PvE) No Decay PvE enforce, and what are its settings?

No gather rate appears in the name: (Aura PvE) No Decay PvE. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is (Aura PvE) No Decay PvE on?

Size 3,000 and seed 646127621: the game generates the procedural map on (Aura PvE) No Decay PvE from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join (Aura PvE) No Decay PvE?

To join: start Rust, press F1 and type client.connect 51.81.179.37:24955. Or press Launch Rust here and Steam opens the game and connects you. https://aurapve.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.