RUST METRICSFlight deck · live data
Data live Servers11,772 Players62,070 Populated3,548 Fresh wipes 3 h127 Scan5 min
‹ All servers51.81.167.131:60402
Online Full Queue Fresh wipe Wipe due No query

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

Online 51.81.167.131:60402 checked 7m ago

moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,516 ×1000

Entities

48 h range 68,426–88,027 · memory 2,726 MB
1239 ET SINCE RESTART 01:31

Uptime

1 h 31 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,293top 42%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Memory2,726MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0007:0016:0000:0009:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0007:0016:0000:0009:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC23d ago 1 – running 0
Thu 1 Oct, 21:26 UTC FW27d ago 2 held half 3.1 days 0
Sat 26 Sep, 22:03 UTC32d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 18 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe, and when?

There is no next wipe to predict: [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 21 hours ago.

Lists and filters

Which tags does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

These Rust Metrics lists carry [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit in the rankings?

Player hours over seven days put [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo at #9,293, in the top 42% of all ranked servers.

What player count does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo carry?

Current headcount on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: 0 players, 25 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 06:00 UTC over the last 48 hours.

Operator and location

Which location does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run from?

No region tag on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.81.167.131:60402.

What Rust version is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo on?

Reading: [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 57. Within range. Check: entities. The peak was 88,027, counting buildings, deployables and the rest of the world. Memory peak: 3,507 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it online now?

Reading: online. [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo answers right now. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

No gather rate appears in the name: [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How can you get onto [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

Press F1 in Rust and enter client.connect 51.81.167.131:60402. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp25
Max players Slots: 25.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.