Get Rusty
Online 51.79.46.237:29095 checked 13m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 119 · below 20 is lag, below 10 is badEntities
48 h range 89,895–96,159 · memory 2,847 MBUptime
9 h 22 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 148/2000
- 99/2000
- 49/200
- 58/200
- 29/300
- 30/100
Quick answers
from the figures on this pageWipe timing
When does Get Rusty wipe?
Its rhythm cannot be told from the wipes of Get Rusty on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 5 hours ago.
Tag meanings
Which tags does Get Rusty carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Get Rusty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Get Rusty?
On Rust Metrics, Get Rusty sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Get Rusty hold among Rust servers?
Player hours over seven days put Get Rusty at #8,338, in the top 37% of all ranked servers.
What player count does Get Rusty carry?
0 of 5 slots are filled on Get Rusty right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 04:00 UTC, averaging 1 players at that hour.
Server
What location is Get Rusty hosted in?
Reading: location. Get Rusty gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.79.46.237:29095.
What Rust version is Get Rusty on?
Rust network protocol 2635 and build 168909 on Linux is the build Get Rusty runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Get Rusty within range?
Over the last 48 hours the average was 154 server fps; the floor was 119. Reading: 96,159 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,660 MB. Expect lag when fps falls and entities climb.
What is the uptime on Get Rusty, and is it online?
Check: connection. Get Rusty is online at this moment. Reading: uptime. About 9 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
What settings and rules apply on Get Rusty?
Reading the name gives no gather rate for Get Rusty. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
What map is Get Rusty on?
From seed 1, the game generates the procedural map on Get Rusty. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Get Rusty?
Press F1 in Rust and enter client.connect 51.79.46.237:29095. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.