[SEA] Malaysia Rust | Friday Weekly
Online EA 51.79.163.230:60400 checked 20m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 58 · below 20 is lag, below 10 is badEntities
48 h range 101,692–105,384 · memory 3,726 MBUptime
6 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 37% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
- WPT 2Thu 12 Nov, 16:10 UTC13d 15h
- WPT 3Thu 19 Nov, 16:10 UTC20d 15h
- WPT 4Thu 26 Nov, 16:10 UTC27d 15h
- WPT 5Thu 3 Dec, 19:00 UTC34d 18hFW
- WPT 6Thu 10 Dec, 16:10 UTC41d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:10 UTC8h ago | – | – | running | 1 |
| Thu 22 Oct, 16:08 UTC7d ago | 11 | – | – | 2 |
| Thu 15 Oct, 16:08 UTC14d ago | 7 | halved by day 4 | 7 days | 1 |
| Thu 8 Oct, 16:19 UTC21d ago | 14 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW28d ago | 15 | halved by day 4 | 6.9 days | 0 |
| Thu 24 Sep, 16:08 UTC35d ago | 19 | halved by day 4 | 7.1 days | 4 |
| Thu 17 Sep, 16:09 UTC42d ago | 12 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/200
- 0/550
- 42/100
- 1/200
- 22/150
- 0/200
Quick answers
from the figures on this pageWipe timing
What happens on [SEA] Malaysia Rust | Friday Weekly when wipe day comes?
An average of 11 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 21 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half when it didn't.
When does [SEA] Malaysia Rust | Friday Weekly wipe?
The wipe rhythm of [SEA] Malaysia Rust | Friday Weekly is every Thursday at 16:10 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 8 hours ago. A weekly wipe schedule is published in its tags.
Tags
How should you read the tags on [SEA] Malaysia Rust | Friday Weekly?
These are the tags [SEA] Malaysia Rust | Friday Weekly publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EA (East Asia): The server browser files it under East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [SEA] Malaysia Rust | Friday Weekly appear in Rust Metrics lists and filters?
On Rust Metrics, [SEA] Malaysia Rust | Friday Weekly sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Population
What position does [SEA] Malaysia Rust | Friday Weekly hold among Rust servers?
Player hours over the last seven days put [SEA] Malaysia Rust | Friday Weekly at #2,141, #201 in Asia, in the top 10% of all ranked servers.
How full does [SEA] Malaysia Rust | Friday Weekly get?
Current headcount on [SEA] Malaysia Rust | Friday Weekly: 0 players, 100 slots available. Check: players over seven days. Average 2, peak 11. Average at the busiest hour was 4 players, at 17:00 UTC over the last 48 hours.
Server details
Where does [SEA] Malaysia Rust | Friday Weekly sit?
Reading: location. The EA tag puts [SEA] Malaysia Rust | Friday Weekly in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.79.163.230:60400.
What Rust version is [SEA] Malaysia Rust | Friday Weekly on?
Reading: [SEA] Malaysia Rust | Friday Weekly, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does [SEA] Malaysia Rust | Friday Weekly perform?
Check: fps. Average 73 server fps over the last 48 hours, low of 58. Within range. Peak entity count: 105,384. Buildings, deployables and all else included. Check: memory. Peak use was 5,694 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [SEA] Malaysia Rust | Friday Weekly, and is it online?
[SEA] Malaysia Rust | Friday Weekly reports online. Status: normal. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does [SEA] Malaysia Rust | Friday Weekly enforce, and what are its settings?
Check: gather rate. The name [SEA] Malaysia Rust | Friday Weekly does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is [SEA] Malaysia Rust | Friday Weekly on?
From seed 1926677385, the game generates the procedural map on [SEA] Malaysia Rust | Friday Weekly. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [SEA] Malaysia Rust | Friday Weekly?
To join: start Rust, press F1 and type client.connect 51.79.163.230:60400. Or press Launch Rust here and Steam opens the game and connects you. https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust is where its website sits.
