RUST METRICSFlight deck · live data
Data live Servers11,659 Players33,003 Populated2,823 Fresh wipes 3 h78 Scan5 min
‹ All servers51.77.50.92:28415
Online Full Queue Fresh wipe Wipe due No query

[GGA] FULL WIPE 20.08

Online 51.77.50.92:28415 checked 14m ago

duo moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,895 ×1000

Entities

48 h range 28,529–33,115 · memory 2,266 MB
1239 ET SINCE RESTART 1D 18H

Uptime

1 days 18 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,830top 35%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory2,266MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #305 of the duo servers (top 73%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:13 UTC2d ago 1 – running 0
Tue 20 Oct, 15:34 UTC8d ago 1 halved by day 1 5.7 days 0
Thu 1 Oct, 17:44 UTC FW27d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [GGA] FULL WIPE 20.08?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

How often does [GGA] FULL WIPE 20.08 wipe, and when?

No next wipe can be predicted for [GGA] FULL WIPE 20.08, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 18 hours ago.

Tag meanings

Which tags does [GGA] FULL WIPE 20.08 carry, and what do they mean?

Tags published by [GGA] FULL WIPE 20.08, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [GGA] FULL WIPE 20.08 appear in Rust Metrics lists and filters?

On Rust Metrics, [GGA] FULL WIPE 20.08 sits in these lists: Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last 3 days.

Player count

What position does [GGA] FULL WIPE 20.08 hold among Rust servers?

Player hours over seven days put [GGA] FULL WIPE 20.08 at #7,830, in the top 35% of all ranked servers. Among servers in duo, it stands at #305.

How full does [GGA] FULL WIPE 20.08 get?

Current headcount on [GGA] FULL WIPE 20.08: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is [GGA] FULL WIPE 20.08 hosted in?

Reading: location. [GGA] FULL WIPE 20.08 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.77.50.92:28415.

What Rust version is [GGA] FULL WIPE 20.08 on?

Rust network protocol 2635 and build 168909 on Linux is the build [GGA] FULL WIPE 20.08 runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [GGA] FULL WIPE 20.08?

Check: fps. Average 32 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 33,115. Buildings, deployables and all else included. Reading: 2,617 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [GGA] FULL WIPE 20.08, and is it online?

Check: connection. [GGA] FULL WIPE 20.08 is online at this moment. Reading: uptime. About 42 hours ago it restarted, on its own count. Reading: 92% uptime over the last 7 full days. It was up 154 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [GGA] FULL WIPE 20.08 enforce, and what are its settings?

No gather rate appears in the name: [GGA] FULL WIPE 20.08. Groups stop at 2 players. The label given is duo. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [GGA] FULL WIPE 20.08?

From seed 1, the game generates the procedural map on [GGA] FULL WIPE 20.08. Its size is 3,200. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to [GGA] FULL WIPE 20.08?

Check: join. Open Rust, press F1, then enter client.connect 51.77.50.92:28415. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.