[GER][16+] CrimeZone Land
Online 51.38.155.211:25196 checked 8m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 96 · below 20 is lag, below 10 is badEntities
48 h range 137,014–139,895 · memory 5,027 MBUptime
2 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:02 UTC13d ago | 2 | – | running | 0 |
| Sat 10 Oct, 11:49 UTC19d ago | 2 | halved by day 2 | 5.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/100
- 172/225
- 85/700
- 176/200
- 237/700
- 31/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [GER][16+] CrimeZone Land?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does [GER][16+] CrimeZone Land follow?
Its rhythm cannot be told from the wipes of [GER][16+] CrimeZone Land on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 22 hours ago.
Tag meanings
How should you read the tags on [GER][16+] CrimeZone Land?
Tags published by [GER][16+] CrimeZone Land, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): 125 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [GER][16+] CrimeZone Land?
Rust Metrics lists featuring [GER][16+] CrimeZone Land: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does [GER][16+] CrimeZone Land hold among Rust servers?
Player hours over seven days put [GER][16+] CrimeZone Land at #11,291, in the top 51% of all ranked servers.
What player count does [GER][16+] CrimeZone Land carry?
0 of 125 slots are filled on [GER][16+] CrimeZone Land right now. Check: players over seven days. Average 0, peak 2.
Server details
Which location does [GER][16+] CrimeZone Land run from?
Reading: location. Nothing in the tags, but the name of [GER][16+] CrimeZone Land points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.38.155.211:25196.
What Rust version is [GER][16+] CrimeZone Land on?
Reading: [GER][16+] CrimeZone Land, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [GER][16+] CrimeZone Land?
Over the last 48 hours the average was 113 server fps; the floor was 96. Reading: 139,895 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,222 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [GER][16+] CrimeZone Land, and is it online now?
Check: connection. [GER][16+] CrimeZone Land is online at this moment. By its reported uptime, the last restart was roughly 2 days 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Map and rules
How is [GER][16+] CrimeZone Land configured, and what rules are in force?
Reading the name gives no gather rate for [GER][16+] CrimeZone Land. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [GER][16+] CrimeZone Land?
From seed 50000, the game generates the procedural map on [GER][16+] CrimeZone Land. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [GER][16+] CrimeZone Land?
Press F1 in Rust and enter client.connect 51.38.155.211:25196. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/hHSqtZesw.