[EU] DCP RUST
Offline 51.38.155.201:28619 checked 1d ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 155 · below 20 is lag, below 10 is badEntities
48 h range 67,446–69,950 · memory 3,072 MBUptime
5 h 51 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:52 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/100
- 184/225
- 57/700
- 6/200
- 24/1000
- 230/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] DCP RUST?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does [EU] DCP RUST wipe, and when?
The rhythm of [EU] DCP RUST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 19 hours ago.
Lists and filters
How should you read the tags on [EU] DCP RUST?
These are the tags [EU] DCP RUST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] DCP RUST appear in Rust Metrics lists and filters?
On Rust Metrics, [EU] DCP RUST sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does [EU] DCP RUST hold among Rust servers?
Player hours over seven days put [EU] DCP RUST at #15,335, in the top 69% of all ranked servers.
What player count does [EU] DCP RUST carry?
Status for [EU] DCP RUST: offline. Last seen 36 hours ago. Seven-day reading: 0 players on average.
Server
Where does [EU] DCP RUST sit?
Reading: location. Nothing in the tags, but the name of [EU] DCP RUST points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.38.155.201:28619.
What Rust version is [EU] DCP RUST on?
Reading: [EU] DCP RUST, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [EU] DCP RUST within range?
Reading: 182 server fps on average across the last 48 hours. It never dropped below 155. Check: entities. The peak was 69,950, counting buildings, deployables and the rest of the world. Reading: 3,225 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [EU] DCP RUST, and is it online?
Reading: offline. [EU] DCP RUST last answered 36 hours ago. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is [EU] DCP RUST configured, and what rules are in force?
No gather rate appears in the name: [EU] DCP RUST. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [EU] DCP RUST?
From seed 1031865839, the game generates the procedural map on [EU] DCP RUST. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join [EU] DCP RUST?
Check: join. Open Rust, press F1, then enter client.connect 51.38.155.201:28619. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.