RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers51.38.150.36:25582
Offline Full Queue Fresh wipe Wipe due No query

EU | Mono train > 1x1 | 2x2 | 5x5

Offline 51.38.150.36:25582 checked 20d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,848top 72%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:40 UTC25d ago 2 – running 2
Sat 3 Oct, 09:35 UTC26d ago 3 – 0.7 days 1
Fri 2 Oct, 17:34 UTC26d ago 3 – 0.7 days 2
Fri 2 Oct, 11:34 UTC27d ago 3 – 0.3 days 0
Sat 26 Sep, 13:52 UTC32d ago 3 held half 5.9 days 0
Fri 25 Sep, 12:32 UTC34d ago 3 – 1.1 days 0
Sun 20 Sep, 06:20 UTC39d ago 7 halved by day 2 5.3 days 2
Wed 16 Sep, 09:47 UTC43d ago 5 halved by day 2 3.9 days 0
Tue 15 Sep, 14:10 UTC43d ago 5 – 0.8 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on EU | Mono train > 1x1 | 2x2 | 5x5?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does EU | Mono train > 1x1 | 2x2 | 5x5 wipe?

There is no next wipe to predict: EU | Mono train > 1x1 | 2x2 | 5x5 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 10 hours ago.

Lists and filters

How should you read the tags on EU | Mono train > 1x1 | 2x2 | 5x5?

These are the tags EU | Mono train > 1x1 | 2x2 | 5x5 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does EU | Mono train > 1x1 | 2x2 | 5x5 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring EU | Mono train > 1x1 | 2x2 | 5x5: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does EU | Mono train > 1x1 | 2x2 | 5x5 hold among Rust servers?

Player hours over seven days put EU | Mono train > 1x1 | 2x2 | 5x5 at #15,848, in the top 72% of all ranked servers.

How full does EU | Mono train > 1x1 | 2x2 | 5x5 get?

Reading for EU | Mono train > 1x1 | 2x2 | 5x5: offline at this moment; last seen 20 days 21 hours ago.

Operator and location

What location is EU | Mono train > 1x1 | 2x2 | 5x5 hosted in?

Reading: location. Nothing in the tags, but the name of EU | Mono train > 1x1 | 2x2 | 5x5 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.38.150.36:25582.

What Rust version is EU | Mono train > 1x1 | 2x2 | 5x5 on?

Rust network protocol 2634 and build 166652 on Linux is the build EU | Mono train > 1x1 | 2x2 | 5x5 runs. Matching protocol is required to join. Let Steam update your game.

How reliable is EU | Mono train > 1x1 | 2x2 | 5x5, and is it online now?

Reading: offline. EU | Mono train > 1x1 | 2x2 | 5x5 last answered 20 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does EU | Mono train > 1x1 | 2x2 | 5x5 enforce, and what are its settings?

No gather rate appears in the name: EU | Mono train > 1x1 | 2x2 | 5x5. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on EU | Mono train > 1x1 | 2x2 | 5x5?

From seed 1337, the game generates the procedural map on EU | Mono train > 1x1 | 2x2 | 5x5. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

How can you get onto EU | Mono train > 1x1 | 2x2 | 5x5?

To join: start Rust, press F1 and type client.connect 51.38.150.36:25582. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.