EU | Mono train > 1x1 | 2x2 | 5x5
Offline 51.38.150.36:25582 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:40 UTC25d ago | 2 | – | running | 2 |
| Sat 3 Oct, 09:35 UTC26d ago | 3 | – | 0.7 days | 1 |
| Fri 2 Oct, 17:34 UTC26d ago | 3 | – | 0.7 days | 2 |
| Fri 2 Oct, 11:34 UTC27d ago | 3 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:52 UTC32d ago | 3 | held half | 5.9 days | 0 |
| Fri 25 Sep, 12:32 UTC34d ago | 3 | – | 1.1 days | 0 |
| Sun 20 Sep, 06:20 UTC39d ago | 7 | halved by day 2 | 5.3 days | 2 |
| Wed 16 Sep, 09:47 UTC43d ago | 5 | halved by day 2 | 3.9 days | 0 |
| Tue 15 Sep, 14:10 UTC43d ago | 5 | – | 0.8 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 135/100
- 75/700
- 19/200
- 27/1000
- 251/700
- 107/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on EU | Mono train > 1x1 | 2x2 | 5x5?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does EU | Mono train > 1x1 | 2x2 | 5x5 wipe?
There is no next wipe to predict: EU | Mono train > 1x1 | 2x2 | 5x5 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 10 hours ago.
Lists and filters
How should you read the tags on EU | Mono train > 1x1 | 2x2 | 5x5?
These are the tags EU | Mono train > 1x1 | 2x2 | 5x5 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does EU | Mono train > 1x1 | 2x2 | 5x5 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring EU | Mono train > 1x1 | 2x2 | 5x5: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does EU | Mono train > 1x1 | 2x2 | 5x5 hold among Rust servers?
Player hours over seven days put EU | Mono train > 1x1 | 2x2 | 5x5 at #15,848, in the top 72% of all ranked servers.
How full does EU | Mono train > 1x1 | 2x2 | 5x5 get?
Reading for EU | Mono train > 1x1 | 2x2 | 5x5: offline at this moment; last seen 20 days 21 hours ago.
Operator and location
What location is EU | Mono train > 1x1 | 2x2 | 5x5 hosted in?
Reading: location. Nothing in the tags, but the name of EU | Mono train > 1x1 | 2x2 | 5x5 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.38.150.36:25582.
What Rust version is EU | Mono train > 1x1 | 2x2 | 5x5 on?
Rust network protocol 2634 and build 166652 on Linux is the build EU | Mono train > 1x1 | 2x2 | 5x5 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is EU | Mono train > 1x1 | 2x2 | 5x5, and is it online now?
Reading: offline. EU | Mono train > 1x1 | 2x2 | 5x5 last answered 20 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does EU | Mono train > 1x1 | 2x2 | 5x5 enforce, and what are its settings?
No gather rate appears in the name: EU | Mono train > 1x1 | 2x2 | 5x5. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on EU | Mono train > 1x1 | 2x2 | 5x5?
From seed 1337, the game generates the procedural map on EU | Mono train > 1x1 | 2x2 | 5x5. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Join
How can you get onto EU | Mono train > 1x1 | 2x2 | 5x5?
To join: start Rust, press F1 and type client.connect 51.38.150.36:25582. Or press Launch Rust here and Steam opens the game and connects you.