2x Modular Suite [TEST]
Offline 51.37.92.151:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 206/200
- 520/500
- 162/175
- 75/100
- 240/240
- 15/1000
Quick answers
from the figures on this pageWipe schedule
How often does 2x Modular Suite [TEST] wipe, and when?
To tell the rhythm of 2x Modular Suite [TEST], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 6 hours ago.
Lists and filters
How should you read the tags on 2x Modular Suite [TEST]?
Tags published by 2x Modular Suite [TEST], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 2x Modular Suite [TEST] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 2x Modular Suite [TEST]: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Occupancy
Where does 2x Modular Suite [TEST] sit in the rankings?
Ranking for 2x Modular Suite [TEST]: #13,242 on seven-day player hours, top 58% of all ranked servers.
What is the population on 2x Modular Suite [TEST]?
Status for 2x Modular Suite [TEST]: offline. Last seen 38 days 5 hours ago.
Server details
What location is 2x Modular Suite [TEST] hosted in?
No region tag on 2x Modular Suite [TEST]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.37.92.151:28015.
What Rust version is 2x Modular Suite [TEST] on?
Reading: 2x Modular Suite [TEST], Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 2x Modular Suite [TEST], and is it online now?
Reading: offline. 2x Modular Suite [TEST] last answered 38 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Settings and map
How is 2x Modular Suite [TEST] configured, and what rules are in force?
The name carries the rate: 2x gather on 2x Modular Suite [TEST]. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is 2x Modular Suite [TEST] on?
Check: map. Procedural, generated by the game, on 2x Modular Suite [TEST].
How to join
What do you do to join 2x Modular Suite [TEST]?
Press F1 in Rust and enter client.connect 51.37.92.151:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.