RUST METRICSFlight deck · live data
Data live Servers11,882 Players97,865 Populated3,914 Fresh wipes 3 h398 Scan5 min
‹ All servers51.254.16.223:25597
Offline Full Queue Fresh wipe Wipe due No query

Apex Rust EU 2x Bi-Weekly

Offline 51.254.16.223:25597 checked 35d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,643top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Apex Rust EU 2x Bi-Weekly wipe, and when?

The rhythm of Apex Rust EU 2x Bi-Weekly's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 10 hours ago.

Tags

How should you read the tags on Apex Rust EU 2x Bi-Weekly?

Tags published by Apex Rust EU 2x Bi-Weekly, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts6 (Group limit): Team cap: 6; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Apex Rust EU 2x Bi-Weekly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Apex Rust EU 2x Bi-Weekly: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Occupancy

What position does Apex Rust EU 2x Bi-Weekly hold among Rust servers?

Player hours over seven days put Apex Rust EU 2x Bi-Weekly at #15,643, in the top 71% of all ranked servers.

How full does Apex Rust EU 2x Bi-Weekly get?

Apex Rust EU 2x Bi-Weekly is not responding; status offline, last seen 35 days 6 hours ago.

Operator and location

Which location does Apex Rust EU 2x Bi-Weekly run from?

Check: location. No region tag comes from Apex Rust EU 2x Bi-Weekly, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.254.16.223:25597.

What Rust version is Apex Rust EU 2x Bi-Weekly on?

Version check: Rust network protocol 2633 and build 164530 on Linux, run by Apex Rust EU 2x Bi-Weekly. Matching protocol is required to join. Let Steam update your game.

How reliable is Apex Rust EU 2x Bi-Weekly, and is it online now?

Apex Rust EU 2x Bi-Weekly reports offline. The last reading came 35 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Apex Rust EU 2x Bi-Weekly configured, and what rules are in force?

The name carries the rate: 2x gather on Apex Rust EU 2x Bi-Weekly. The cap on groups is 6 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Apex Rust EU 2x Bi-Weekly on?

The game generates a procedural map for Apex Rust EU 2x Bi-Weekly.

How to join

How do you connect to Apex Rust EU 2x Bi-Weekly?

Check: join. Open Rust, press F1, then enter client.connect 51.254.16.223:25597. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts6,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts6
Group limit Team cap: 6.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.