Fat Man Server
Online 51.222.244.178:60428 checked 8m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 104 · below 20 is lag, below 10 is badEntities
48 h range 143,998–146,425 · memory 5,909 MBUptime
18 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:50 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/700
- 129/700
- 17/1000
- 96/1000
- 215/1000
- 332/1000
Quick answers
from the figures on this pageWipe timing
What happens on Fat Man Server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Fat Man Server follow?
With the force wipe, once a month, Fat Man Server wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 23 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Fat Man Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Fat Man Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Fat Man Server appear in Rust Metrics lists and filters?
On Rust Metrics, Fat Man Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Fat Man Server sit in the rankings?
Player hours over seven days put Fat Man Server at #15,268, in the top 68% of all ranked servers.
What is the population on Fat Man Server?
Current headcount on Fat Man Server: 0 players, 100 slots available. A seven-day average of 0 players is the reading.
Server
Where does Fat Man Server sit?
No region comes from Fat Man Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 51.222.244.178:60428.
What Rust version is Fat Man Server on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by Fat Man Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Fat Man Server?
Reading: 139 server fps on average across the last 48 hours. It never dropped below 104. Check: entities. The peak was 146,425, counting buildings, deployables and the rest of the world. Reading: 6,750 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Fat Man Server, and is it online?
Fat Man Server reports online. Status: normal. By its reported uptime, the last restart was roughly 18 days 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Fat Man Server configured, and what rules are in force?
Reading the name gives no gather rate for Fat Man Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Fat Man Server?
Check: map. Procedural, size 5,000, seed 2147483647, generated by the game on Fat Man Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Fat Man Server?
Press F1 in Rust and enter client.connect 51.222.244.178:60428. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.