[ESP] PRUEBAS DEVCORE
Offline 51.210.222.116:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:32 UTC14d ago | 1 | – | running | 0 |
| Thu 15 Oct, 05:25 UTC14d ago | 1 | – | 0.3 days | 1 |
| Wed 14 Oct, 12:05 UTC15d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 21:45 UTC21d ago | 1 | held half | 5.6 days | 0 |
| Mon 28 Sep, 08:27 UTC31d ago | 1 | halved by day 1 | 10.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 250/2000
- 244/2000
- 89/200
- 17/200
- 60/300
- 36/100
Quick answers
from the figures on this pageWipe timing
What happens on [ESP] PRUEBAS DEVCORE when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does [ESP] PRUEBAS DEVCORE follow?
There is no next wipe to predict: [ESP] PRUEBAS DEVCORE wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 10 hours ago.
Tag meanings
Which tags does [ESP] PRUEBAS DEVCORE carry, and what do they mean?
These are the tags [ESP] PRUEBAS DEVCORE publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts20 (Group limit): Teams are capped at 20; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [ESP] PRUEBAS DEVCORE appear in Rust Metrics lists and filters?
On Rust Metrics, [ESP] PRUEBAS DEVCORE sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does [ESP] PRUEBAS DEVCORE sit in the rankings?
Player hours over seven days put [ESP] PRUEBAS DEVCORE at #15,325, in the top 70% of all ranked servers.
How full does [ESP] PRUEBAS DEVCORE get?
Status for [ESP] PRUEBAS DEVCORE: offline. Last seen 11 days 22 hours ago.
Server
Where does [ESP] PRUEBAS DEVCORE sit?
No region comes from [ESP] PRUEBAS DEVCORE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.210.222.116:28015.
What Rust version is [ESP] PRUEBAS DEVCORE on?
Reading: [ESP] PRUEBAS DEVCORE, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [ESP] PRUEBAS DEVCORE, and is it online now?
[ESP] PRUEBAS DEVCORE reports offline. The last reading came 11 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.
Map and rules
What settings and rules apply on [ESP] PRUEBAS DEVCORE?
No gather rate appears in the name: [ESP] PRUEBAS DEVCORE. The cap on groups is 20 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on [ESP] PRUEBAS DEVCORE?
From seed 1337, the game generates the procedural map on [ESP] PRUEBAS DEVCORE. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: ESP RUSTANOOBS PVE.
Join
How can you get onto [ESP] PRUEBAS DEVCORE?
To join: start Rust, press F1 and type client.connect 51.210.222.116:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/G77FHayXCR.