Test Server
Offline EU 51.195.63.11:20620 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/100
- 191/225
- 93/700
- 216/700
- 344/350
- 31/1000
Quick answers
from the figures on this pageWipe timing
When does Test Server wipe?
To tell the rhythm of Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days ago.
Tag meanings
How should you read the tags on Test Server?
These are the tags Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Test Server hold among Rust servers?
Player hours over the last seven days put Test Server at #16,943, #2,586 in Europe, in the top 71% of all ranked servers.
What is the population on Test Server?
Reading for Test Server: offline at this moment; last seen 31 days 20 hours ago.
Server details
What location is Test Server hosted in?
Its EU tag places Test Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.195.63.11:20620.
What Rust version is Test Server on?
Reading: Test Server, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test Server, and is it online?
Check: connection. Test Server is offline at this moment. Last contact was 31 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.
Rules and settings
What rules does Test Server enforce, and what are its settings?
No gather rate appears in the name: Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Test Server?
Size 1,500 and seed 712372: the game generates the procedural map on Test Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Test Server?
To join: start Rust, press F1 and type client.connect 51.195.63.11:20620. Or press Launch Rust here and Steam opens the game and connects you.