RUST METRICSFlight deck · live data
Data live Servers11,751 Players67,203 Populated3,396 Fresh wipes 3 h207 Scan5 min
‹ All servers51.195.61.23:28027
Offline Full Queue Fresh wipe Wipe due No query

AMP Powered Rust Server

Offline 51.195.61.23:28027 checked 8h ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,290top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123400:0007:0015:0023:0007:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does AMP Powered Rust Server wipe, and when?

To tell the rhythm of AMP Powered Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 1 hours ago.

Tags

How should you read the tags on AMP Powered Rust Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from AMP Powered Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show AMP Powered Rust Server?

Rust Metrics lists featuring AMP Powered Rust Server: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does AMP Powered Rust Server sit in the rankings?

Ranking for AMP Powered Rust Server: #15,290 on seven-day player hours, top 69% of all ranked servers.

What is the population on AMP Powered Rust Server?

Reading for AMP Powered Rust Server: offline at this moment; last seen 8 hours ago. Seven-day reading: 0 players on average.

Server

Where does AMP Powered Rust Server sit?

No region tag on AMP Powered Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.195.61.23:28027.

What Rust version is AMP Powered Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by AMP Powered Rust Server. Matching protocol is required to join. Let Steam update your game.

How reliable is AMP Powered Rust Server, and is it online now?

Check: connection. AMP Powered Rust Server is offline at this moment. Last contact was 8 hours ago. Uptime for the last 1 full day: 23 of 24 hours, or 96%. Check: first contact. Rust Metrics logged it on 27 October 2026.

Map and rules

What rules does AMP Powered Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for AMP Powered Rust Server. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on AMP Powered Rust Server?

Procedural map on AMP Powered Rust Server, made by the game's generator.

Join

How do you connect to AMP Powered Rust Server?

To join: start Rust, press F1 and type client.connect 51.195.61.23:28027. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.