RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,135 Populated3,937 Fresh wipes 3 h401 Scan5 min
‹ All servers51.195.113.189:28084
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server test

Offline 51.195.113.189:28084 checked 13d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,133top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does VeryGames.com Rust Server test wipe?

The rhythm of VeryGames.com Rust Server test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on VeryGames.com Rust Server test?

These are the tags VeryGames.com Rust Server test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show VeryGames.com Rust Server test?

These Rust Metrics lists carry VeryGames.com Rust Server test: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

What position does VeryGames.com Rust Server test hold among Rust servers?

Ranking for VeryGames.com Rust Server test: #15,133 on seven-day player hours, top 70% of all ranked servers.

What player count does VeryGames.com Rust Server test carry?

Status for VeryGames.com Rust Server test: offline. Last seen 13 days 14 hours ago.

Server details

Which location does VeryGames.com Rust Server test run from?

Reading: location. VeryGames.com Rust Server test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.195.113.189:28084.

What Rust version is VeryGames.com Rust Server test on?

Reading: VeryGames.com Rust Server test, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

Is VeryGames.com Rust Server test up, and how often does it stay up?

VeryGames.com Rust Server test reports offline. The last reading came 13 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Map and rules

What rules does VeryGames.com Rust Server test enforce, and what are its settings?

Check: gather rate. The name VeryGames.com Rust Server test does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is VeryGames.com Rust Server test on?

From seed 1489761254, the game generates the procedural map on VeryGames.com Rust Server test. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join VeryGames.com Rust Server test?

Check: join. Open Rust, press F1, then enter client.connect 51.195.113.189:28084. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.