RUST METRICSFlight deck · live data
Data live Servers11,756 Players64,636 Populated3,440 Fresh wipes 3 h196 Scan5 min
‹ All servers51.178.100.126:28018
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server

Offline 51.178.100.126:28018 checked 26d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,937top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:13 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on VeryGames.com Rust Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does VeryGames.com Rust Server wipe, and when?

To tell the rhythm of VeryGames.com Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 18 hours ago the current world was made.

Lists and filters

Which tags does VeryGames.com Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from VeryGames.com Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show VeryGames.com Rust Server?

On Rust Metrics, VeryGames.com Rust Server sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does VeryGames.com Rust Server sit in the rankings?

Player hours over seven days put VeryGames.com Rust Server at #15,937, in the top 70% of all ranked servers.

How full does VeryGames.com Rust Server get?

VeryGames.com Rust Server is not responding; status offline, last seen 26 days 17 hours ago.

Operator and location

Which location does VeryGames.com Rust Server run from?

No region tag on VeryGames.com Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.178.100.126:28018.

What Rust version is VeryGames.com Rust Server on?

Rust network protocol 2634 and build 166586 on Linux is the build VeryGames.com Rust Server runs. Matching protocol is required to join. Let Steam update your game.

Is VeryGames.com Rust Server up, and how often does it stay up?

Reading: offline. VeryGames.com Rust Server last answered 26 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on VeryGames.com Rust Server?

No gather rate appears in the name: VeryGames.com Rust Server. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on VeryGames.com Rust Server?

Check: map. Procedural, size 4,000, seed 1489761254, generated by the game on VeryGames.com Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to VeryGames.com Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 51.178.100.126:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Game build reading: 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.