RUST METRICSFlight deck · live data
Data live Servers11,830 Players89,192 Populated3,733 Fresh wipes 3 h415 Scan5 min
‹ All servers51.178.1.24:22931
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server

Offline 51.178.1.24:22931 checked 32d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,818top 72%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does VeryGames.com Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of VeryGames.com Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 4 hours ago the current world was made.

Tag meanings

Which tags does VeryGames.com Rust Server carry, and what do they mean?

Tags published by VeryGames.com Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show VeryGames.com Rust Server?

On Rust Metrics, VeryGames.com Rust Server sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

What position does VeryGames.com Rust Server hold among Rust servers?

Player hours over seven days put VeryGames.com Rust Server at #16,818, in the top 72% of all ranked servers.

How full does VeryGames.com Rust Server get?

Status for VeryGames.com Rust Server: offline. Last seen 32 days 23 hours ago.

Operator and location

Where does VeryGames.com Rust Server sit?

No region tag on VeryGames.com Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.178.1.24:22931.

What Rust version is VeryGames.com Rust Server on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by VeryGames.com Rust Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on VeryGames.com Rust Server, and is it online?

Check: connection. VeryGames.com Rust Server is offline at this moment. Last contact was 32 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Settings and map

How is VeryGames.com Rust Server configured, and what rules are in force?

Check: gather rate. The name VeryGames.com Rust Server does not state one. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is VeryGames.com Rust Server on?

Check: map. Procedural, size 4,000, seed 1489761254, generated by the game on VeryGames.com Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to VeryGames.com Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 51.178.1.24:22931. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.