RUST METRICSFlight deck · live data
Data live Servers11,649 Players42,065 Populated2,888 Fresh wipes 3 h106 Scan5 min
‹ All servers51.161.47.24:2250
Online Full Queue Fresh wipe Wipe due No query

Good Times |1000000X|NO BPs|Kits|Shop|Skins

Online 51.161.47.24:2250 checked 10m ago

1e+06x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Fri 02:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 174 SERVER FPS

Server fps

48 h low 116 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,528 ×1000

Entities

48 h range 78,938–83,632 · memory 3,146 MB
1239 ET SINCE RESTART 5D 08H

Uptime

5 days 8 hours since its last restart, at the last reading
7-day average1peak 6
Rank#3,655top 16%
Last wipe28d agoweekly schedule
Next wipedueFri 30 Oct, 03:42 UTC
Memory3,146MB48 h peak 4 players
REC 1

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 03:42 UTC due. Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 03:42 UTCdue
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 14hFW
  3. WPT 3Fri 6 Nov, 03:42 UTC6d 23h
  4. WPT 4Fri 13 Nov, 03:42 UTC13d 23h
  5. WPT 5Fri 20 Nov, 03:42 UTC20d 23h
  6. WPT 6Fri 27 Nov, 03:42 UTC27d 23h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 14hFW
  8. WPT 8Fri 4 Dec, 03:42 UTC34d 23h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:42 UTC28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Good Times |1000000X|NO BPs|Kits|Shop|Skins?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 10 hours in.

How often does Good Times |1000000X|NO BPs|Kits|Shop|Skins wipe, and when?

The prediction follows its tag, because too few of Good Times |1000000X|NO BPs|Kits|Shop|Skins's wipes are on record to confirm its schedule. Friday 30 October at 03:42 UTC is when its next wipe is due. The world in play was created 28 days ago. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Good Times |1000000X|NO BPs|Kits|Shop|Skins?

These are the tags Good Times |1000000X|NO BPs|Kits|Shop|Skins publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Good Times |1000000X|NO BPs|Kits|Shop|Skins?

On Rust Metrics, Good Times |1000000X|NO BPs|Kits|Shop|Skins sits in these lists: Gather rate above 10x: server list and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.

Player count

What position does Good Times |1000000X|NO BPs|Kits|Shop|Skins hold among Rust servers?

Player hours over seven days put Good Times |1000000X|NO BPs|Kits|Shop|Skins at #3,655, in the top 16% of all ranked servers.

What is the population on Good Times |1000000X|NO BPs|Kits|Shop|Skins?

0 of 150 slots are filled on Good Times |1000000X|NO BPs|Kits|Shop|Skins right now. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 3 players, at 04:00 UTC over the last 48 hours.

Server details

Where does Good Times |1000000X|NO BPs|Kits|Shop|Skins sit?

No region comes from Good Times |1000000X|NO BPs|Kits|Shop|Skins. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.161.47.24:2250.

What Rust version is Good Times |1000000X|NO BPs|Kits|Shop|Skins on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by Good Times |1000000X|NO BPs|Kits|Shop|Skins. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Good Times |1000000X|NO BPs|Kits|Shop|Skins within range?

Check: fps. Average 193 server fps over the last 48 hours, low of 116. Within range. Check: entities. The peak was 83,632, counting buildings, deployables and the rest of the world. Reading: 3,587 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Good Times |1000000X|NO BPs|Kits|Shop|Skins, and is it online?

Reading: online. Good Times |1000000X|NO BPs|Kits|Shop|Skins answers right now. Reading: uptime. About 5 days 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Good Times |1000000X|NO BPs|Kits|Shop|Skins configured, and what rules are in force?

Gather rate check: 1e+06x. That comes from the name Good Times |1000000X|NO BPs|Kits|Shop|Skins. Group size, maximum: 5 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Good Times |1000000X|NO BPs|Kits|Shop|Skins?

Size 3,500 and seed 1235007326: the game generates the procedural map on Good Times |1000000X|NO BPs|Kits|Shop|Skins from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Good Times |1000000X|NO BPs|Kits|Shop|Skins?

Press F1 in Rust and enter client.connect 51.161.47.24:2250. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/Zc9r73w is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players Slots: 150.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.