RUST METRICSFlight deck · live data
Data live Servers11,842 Players74,292 Populated3,699 Fresh wipes 3 h224 Scan5 min
‹ All servers51.161.219.28:28015
Online Full Queue Fresh wipe Wipe due No query

RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10

Online 51.161.219.28:28015 checked 12m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 7 /50

Players now

14% full 7-day avg7-day peak 87, past the slots
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 226 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,280 ×1000

Entities

48 h range 68,168–72,749 · memory 4,228 MB
1239 ET SINCE RESTART 3D 15H

Uptime

3 days 15 hours since its last restart, at the last reading
7-day average12peak 87
Rank#889top 4%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory4,228MB48 h peak 17 players
REC 1

Players

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak82players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 87, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:58 UTC5d ago 87 – running 1
Fri 23 Oct, 09:55 UTC6d ago 87 – 0.8 days 1
Fri 16 Oct, 07:30 UTC13d ago 72 halved by day 1 7.1 days 0
Wed 14 Oct, 01:50 UTC15d ago 129 halved by day 1 2.2 days 1
Tue 6 Oct, 09:58 UTC23d ago 0 – 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

The busiest point of its recent wipes drew 82 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 wipe?

There is no next wipe to predict: RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 9 hours ago.

Lists and filters

Which tags does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Player count

Where does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 sit in the rankings?

Ranking for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10: #889 on seven-day player hours, top 4% of all ranked servers.

How full does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 get?

Current headcount on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10: 7 players, 50 slots available. Seven-day check: 12 players on average. Peak reading: 87. The last 48 hours peaked at 06:00 UTC, averaging 15 players at that hour.

Operator and location

Which location does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 run from?

Reading: location. RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.161.219.28:28015.

What Rust version is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 on?

Rust network protocol 2635 and build 168909 on Linux is the build RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs. Matching protocol is required to join. Let Steam update your game.

Is performance on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 within range?

Reading: 236 server fps on average across the last 48 hours. It never dropped below 226. Reading: 72,749 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,360 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, and is it online now?

Reading: online. RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 15 hours ago. Reading: 92% uptime over the last 7 full days. It was up 155 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

What rules does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 enforce, and what are its settings?

The name carries the rate: 2x gather on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 on?

Size 3,000 and seed 50000: the game generates the procedural map on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How do you connect to RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

Press F1 in Rust and enter client.connect 51.161.219.28:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.