Pine Hosting - Rust Server
Online EU 51.161.219.251:28025 checked 12m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 12,128–14,600 · memory 1,292 MBUptime
8 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/700
- 242/700
- 30/1000
- 110/1000
- 363/1000
- 321/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Pine Hosting - Rust Server follow?
From the force wipe, the next wipe of Pine Hosting - Rust Server is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 12 days 5 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Pine Hosting - Rust Server?
Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Where does Pine Hosting - Rust Server sit in the rankings?
Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #15,335 and #2,555 in Europe, inside the top 69%.
What is the population on Pine Hosting - Rust Server?
0 of 50 slots are filled on Pine Hosting - Rust Server right now. A seven-day average of 0 players is the reading.
Server
Where does Pine Hosting - Rust Server sit?
Pine Hosting - Rust Server gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.161.219.251:28025.
What Rust version is Pine Hosting - Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Pine Hosting - Rust Server?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 14,600. Buildings, deployables and all else included. Check: memory. Peak use was 1,508 MB. What players call lag comes from low fps and an entity count on the rise.
Is Pine Hosting - Rust Server up, and how often does it stay up?
Check: connection. Pine Hosting - Rust Server is online at this moment. By its reported uptime, the last restart was roughly 8 days ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Settings and map
What settings and rules apply on Pine Hosting - Rust Server?
Reading the name gives no gather rate for Pine Hosting - Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Pine Hosting - Rust Server on?
Check: map. Procedural, size 2,000, seed 1, generated by the game on Pine Hosting - Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Pine Hosting - Rust Server?
To join: start Rust, press F1 and type client.connect 51.161.219.251:28025. Or press Launch Rust here and Steam opens the game and connects you.
