core au 10x
Online 51.161.216.38:28030 checked 8m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 156,328–172,901 · memory 3,045 MBUptime
10 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:23 UTC6d ago | 2 | – | running | 0 |
| Sat 3 Oct, 07:01 UTC25d ago | 1 | halved by day 3 | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/150
- 1/125
- 2/100
- 10/75
- 2/100
- 9/100
Quick answers
from the figures on this pageReset cycle
What happens on core au 10x when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.
When does core au 10x wipe?
With the force wipe, once a month, core au 10x wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 6 days 15 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on core au 10x?
These are the tags core au 10x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): Team cap: 20; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does core au 10x appear in Rust Metrics lists and filters?
Rust Metrics lists featuring core au 10x: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 10x.
Population
What position does core au 10x hold among Rust servers?
Player hours over seven days put core au 10x at #5,074, in the top 23% of all ranked servers.
How full does core au 10x get?
Current headcount on core au 10x: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 4. The last 48 hours peaked at 11:00 UTC, averaging 2 players at that hour.
Server
Where does core au 10x sit?
Reading: location. Nothing in the tags, but the name of core au 10x points to Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.161.216.38:28030.
What Rust version is core au 10x on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by core au 10x. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for core au 10x?
Reading: 31 server fps on average across the last 48 hours. It never dropped below 5. Reading: 172,901 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,489 MB. Expect lag when fps falls and entities climb.
How reliable is core au 10x, and is it online now?
Reading: online. core au 10x answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on core au 10x?
The name carries the rate: 10x gather on core au 10x. The cap on groups is 20 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on core au 10x?
From seed 1337, the game generates the procedural map on core au 10x. Its size is 5,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
What do you do to join core au 10x?
Check: join. Open Rust, press F1, then enter client.connect 51.161.216.38:28030. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/4AZycuaB7 is where its website sits.