Jimmcflee
Online EU 51.161.198.212:28000 checked 15m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 14,173–16,543 · memory 1,417 MBUptime
8 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC28d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/700
- 86/700
- 11/1000
- 72/1000
- 141/1000
- 223/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Jimmcflee?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Jimmcflee wipe?
Once a month Jimmcflee wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Jimmcflee carry, and what do they mean?
These are the tags Jimmcflee publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Jimmcflee appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Jimmcflee: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Jimmcflee sit in the rankings?
Ranked by seven-day player hours, Jimmcflee sits at #15,276 and #2,529 in Europe, inside the top 69%.
What player count does Jimmcflee carry?
0 of 50 slots are filled on Jimmcflee right now. Check: player average. 0 over the last seven days.
Server details
Which location does Jimmcflee run from?
Reading: location. The EU tag puts Jimmcflee in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.161.198.212:28000.
What Rust version is Jimmcflee on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Jimmcflee. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Jimmcflee?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 16,543, counting buildings, deployables and the rest of the world. Reading: 1,598 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Jimmcflee, and is it online?
Jimmcflee reports online. Status: normal. Reading: uptime. About 8 days 9 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
What settings and rules apply on Jimmcflee?
Reading the name gives no gather rate for Jimmcflee. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Jimmcflee on?
Check: map. Procedural, size 2,000, seed 1938561864, generated by the game on Jimmcflee. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Jimmcflee?
To join: start Rust, press F1 and type client.connect 51.161.198.212:28000. Or press Launch Rust here and Steam opens the game and connects you.
