LinuxGSM
Offline 50.123.67.134:28015 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 239/275
- 321/350
- 480/8
- 797/1000
- 49/100
- 889/950
Quick answers
from the figures on this pageReset cycle
When does LinuxGSM wipe?
Its rhythm cannot be told from the wipes of LinuxGSM on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 19 hours ago.
Tags
Which tags does LinuxGSM carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from LinuxGSM. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LinuxGSM?
Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does LinuxGSM sit in the rankings?
Ranking for LinuxGSM: #15,269 on seven-day player hours, top 68% of all ranked servers.
How full does LinuxGSM get?
Status for LinuxGSM: offline. Last seen 3 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does LinuxGSM sit?
No region tag on LinuxGSM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 50.123.67.134:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167781 on Linux is the build LinuxGSM runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is LinuxGSM, and is it online now?
LinuxGSM reports offline. The last reading came 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 19 October 2026.
Settings and map
How is LinuxGSM configured, and what rules are in force?
No gather rate appears in the name: LinuxGSM. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is LinuxGSM on?
Check: map. Procedural, generated by the game, on LinuxGSM.
How to join
How do you connect to LinuxGSM?
To join: start Rust, press F1 and type client.connect 50.123.67.134:28015. Or press Launch Rust here and Steam opens the game and connects you.