RUST METRICSFlight deck · live data
Data live Servers11,691 Players58,743 Populated3,438 Fresh wipes 3 h104 Scan5 min
‹ All servers5.9.60.61:28016
Online Full Queue Fresh wipe Wipe due No query

!#1 [EU] Rusty-Dusty[3x|STARTING UP] !

Online 5.9.60.61:28016 checked 11m ago

3x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 86 SERVER FPS

Server fps

48 h low 66 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,187 ×1000

Entities

48 h range 110,725–113,250 · memory 4,033 MB
1239 ET SINCE RESTART 2D 23H

Uptime

2 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,399top 69%
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Memory4,033MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 8hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:27 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! wipe?

Once a month !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 14 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! carry, and what do they mean?

These are the tags !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): Slots: 250; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! appear in Rust Metrics lists and filters?

Rust Metrics lists featuring !#1 [EU] Rusty-Dusty[3x|STARTING UP] !: 3x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Occupancy

Where does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! sit in the rankings?

Ranking for !#1 [EU] Rusty-Dusty[3x|STARTING UP] !: #15,399 on seven-day player hours, top 69% of all ranked servers.

What player count does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! carry?

Current headcount on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !: 0 players, 250 slots available. A seven-day average of 0 players is the reading.

Operator and location

Where does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! sit?

Reading: location. Nothing in the tags, but the name of !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.9.60.61:28016.

What Rust version is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by !#1 [EU] Rusty-Dusty[3x|STARTING UP] !. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! within range?

Reading: 79 server fps on average across the last 48 hours. It never dropped below 66. Reading: 113,250 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,974 MB. Expect lag when fps falls and entities climb.

How reliable is !#1 [EU] Rusty-Dusty[3x|STARTING UP] !, and is it online now?

!#1 [EU] Rusty-Dusty[3x|STARTING UP] ! reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 23 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! configured, and what rules are in force?

The name carries the rate: 3x gather on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

Size 4,500 and seed 353398337: the game generates the procedural map on !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

Press F1 in Rust and enter client.connect 5.9.60.61:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players Slots: 250.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.