RustRig - dev
Offline EU 5.9.28.5:28020 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:20 UTC13d ago | 0 | – | running | 0 |
| Mon 14 Sep, 11:55 UTC44d ago | 6 | halved by day 1 | 31.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/700
- 50/1000
- 453/700
- 178/1000
- 24/1000
- 580/1000
Quick answers
from the figures on this pageWipe timing
What happens on RustRig - dev when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does RustRig - dev follow?
The only wipe for RustRig - dev is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 13 days 1 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on RustRig - dev?
Tags published by RustRig - dev, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustRig - dev?
Rust Metrics lists featuring RustRig - dev: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Where does RustRig - dev sit in the rankings?
Player hours over the last seven days put RustRig - dev at #15,082, #2,587 in Europe, in the top 70% of all ranked servers.
What player count does RustRig - dev carry?
RustRig - dev is not responding; status offline, last seen 13 days ago.
Operator and location
What location is RustRig - dev hosted in?
Its EU tag places RustRig - dev in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.9.28.5:28020.
What Rust version is RustRig - dev on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by RustRig - dev. Matching protocol is required to join. Let Steam update your game.
How reliable is RustRig - dev, and is it online now?
Check: connection. RustRig - dev is offline at this moment. Last contact was 13 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RustRig - dev?
Check: gather rate. The name RustRig - dev does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustRig - dev?
From seed 1, the game generates the procedural map on RustRig - dev. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto RustRig - dev?
To join: start Rust, press F1 and type client.connect 5.9.28.5:28020. Or press Launch Rust here and Steam opens the game and connects you.