ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho
Online EU 5.9.116.8:28035 checked 9m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 120,546–147,750 · memory 4,779 MBUptime
19 h 5 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:34 UTC26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/700
- 5/1000
- 4/1000
- 31/1000
- 50/700
- 1/1000
Quick answers
from the figures on this pageWipe schedule
What happens on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho when wipe day comes?
An average of 6 players came at the busiest on its recent wipes. 9 hours after the wipe, the crowd peaked on the latest wipe.
How often does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipe, and when?
The only wipe for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho carry, and what do they mean?
These are the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hold among Rust servers?
Ranked by seven-day player hours, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho sits at #4,029 and #1,460 in Europe, inside the top 18%.
How full does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho get?
0 of 100 slots are filled on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho right now. Seven-day check: 1 players on average. Peak reading: 3. Average at the busiest hour was 3 players, at 12:00 UTC over the last 48 hours.
Server details
Which location does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run from?
Its EU tag places ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.9.116.8:28035.
What Rust version is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?
Reading: ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho within range?
Reading: 107 server fps on average across the last 48 hours. It never dropped below 85. Reading: 147,750 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,742 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, and is it online now?
ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho enforce, and what are its settings?
Reading the name gives no gather rate for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?
Check: map. Procedural, size 4,500, seed 1915175380, generated by the game on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
Check: join. Open Rust, press F1, then enter client.connect 5.9.116.8:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/CnSvq2XqYf is where its website sits.