[TR][EU] RUSTDEFT | TEST SERVER
Offline 5.63.21.64:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:32 UTC1d ago | – | – | running | 1 |
| Wed 21 Oct, 10:08 UTC7d ago | 2 | – | 6.2 days | 1 |
| Tue 20 Oct, 15:48 UTC8d ago | 2+1 queue | – | 0.8 days | 0 |
| Fri 16 Oct, 10:50 UTC12d ago | 1 | – | 4.2 days | 0 |
| Tue 13 Oct, 09:37 UTC15d ago | 0 | – | 3.1 days | 0 |
| Fri 9 Oct, 13:04 UTC19d ago | 0 | – | 3.9 days | 2 |
| Tue 6 Oct, 20:13 UTC21d ago | 2 | – | 2.7 days | 0 |
| Tue 6 Oct, 08:43 UTC22d ago | 2 | – | 0.5 days | 0 |
| Sat 3 Oct, 10:18 UTC25d ago | 0 | – | 2.9 days | 0 |
| Fri 2 Oct, 20:17 UTC25d ago | 1 | – | 0.6 days | 0 |
| Fri 2 Oct, 06:51 UTC26d ago | 3 | – | 0.6 days | 1 |
| Thu 1 Oct, 11:43 UTC27d ago | 3 | – | 0.8 days | 0 |
| Tue 29 Sep, 00:17 UTC29d ago | 2 | – | 2.5 days | 0 |
| Mon 28 Sep, 03:47 UTC30d ago | 2 | – | 0.9 days | 0 |
| Sat 26 Sep, 20:01 UTC31d ago | 3 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:11 UTC33d ago | 2 | – | 2.1 days | 0 |
| Thu 24 Sep, 08:44 UTC34d ago | 2 | – | 0.4 days | 0 |
| Wed 23 Sep, 18:29 UTC34d ago | 2 | – | 0.6 days | 0 |
| Tue 22 Sep, 19:29 UTC35d ago | 2 | – | 1 days | 0 |
| Tue 22 Sep, 11:06 UTC36d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 135/100
- 183/225
- 122/700
- 24/200
- 49/1000
- 461/700
Quick answers
from the figures on this pageReset cycle
What happens on [TR][EU] RUSTDEFT | TEST SERVER when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe.
How often does [TR][EU] RUSTDEFT | TEST SERVER wipe, and when?
There is no next wipe to predict: [TR][EU] RUSTDEFT | TEST SERVER wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was made.
Lists and filters
How should you read the tags on [TR][EU] RUSTDEFT | TEST SERVER?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [TR][EU] RUSTDEFT | TEST SERVER. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [TR][EU] RUSTDEFT | TEST SERVER?
These Rust Metrics lists carry [TR][EU] RUSTDEFT | TEST SERVER: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does [TR][EU] RUSTDEFT | TEST SERVER hold among Rust servers?
Player hours over seven days put [TR][EU] RUSTDEFT | TEST SERVER at #13,573, in the top 61% of all ranked servers.
What is the population on [TR][EU] RUSTDEFT | TEST SERVER?
[TR][EU] RUSTDEFT | TEST SERVER is not responding; status offline, last seen 25 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 15:00 UTC, 0 players on average.
Server details
What location is [TR][EU] RUSTDEFT | TEST SERVER hosted in?
Reading: location. Nothing in the tags, but the name of [TR][EU] RUSTDEFT | TEST SERVER points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.63.21.64:28015.
What Rust version is [TR][EU] RUSTDEFT | TEST SERVER on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [TR][EU] RUSTDEFT | TEST SERVER. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [TR][EU] RUSTDEFT | TEST SERVER, and is it online?
Reading: offline. [TR][EU] RUSTDEFT | TEST SERVER last answered 25 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. The first sighting on Rust Metrics was 16 September 2026.
Map and rules
What settings and rules apply on [TR][EU] RUSTDEFT | TEST SERVER?
No gather rate appears in the name: [TR][EU] RUSTDEFT | TEST SERVER. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on [TR][EU] RUSTDEFT | TEST SERVER?
Size 2,500 and seed 1: the game generates the procedural map on [TR][EU] RUSTDEFT | TEST SERVER from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How can you get onto [TR][EU] RUSTDEFT | TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 5.63.21.64:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.