[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+
Online 5.59.107.40:28015 checked 6m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 87 · below 20 is lag, below 10 is badEntities
48 h range 70,257–75,379 · memory 2,594 MBUptime
2 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:54 UTC5d ago | 2 | – | running | 2 |
| Mon 19 Oct, 22:32 UTC9d ago | 3 | held half | 3.6 days | 1 |
| Sat 17 Oct, 21:37 UTC11d ago | 4 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 553/650
- 266/350
- 173/205
- 78/100
- 232/260
- 52/500
Quick answers
from the figures on this pageReset cycle
What happens on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.
How often does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe, and when?
With the force wipe, once a month, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 8 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
Tags published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
On Rust Metrics, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Player count
Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ sit in the rankings?
Ranking for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: #2,745 on seven-day player hours, top 12% of all ranked servers.
What player count does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ carry?
Current headcount on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 6. Check: 48-hour peak. 16:00 UTC, 5 players on average.
Server
What location is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hosted in?
Reading: location. Nothing in the tags, but the name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.59.107.40:28015.
What Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. Check: protocol. To join, your game must match; Steam handles the update.
How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ perform?
Check: fps. Average 159 server fps over the last 48 hours, low of 87. Within range. Check: entities. The peak was 75,379, counting buildings, deployables and the rest of the world. Reading: 2,939 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and is it online?
Check: connection. [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 3 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Map and rules
What settings and rules apply on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
The name carries the rate: 2x gather on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?
Size 3,500 and seed 75677: the game generates the procedural map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
Check: join. Open Rust, press F1, then enter client.connect 5.59.107.40:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/8GF446Tz3Y is where its website sits.
