RUST METRICSFlight deck · live data
Data live Servers11,694 Players35,972 Populated2,914 Fresh wipes 3 h94 Scan5 min
‹ All servers5.57.32.105:28015
Online Full Queue Fresh wipe Wipe due No query

IranRust [RTG] |[BedWars][GameModes][Scrims]

Online 5.57.32.105:28015 checked 6m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,252 ×1000

Entities

48 h range 40,697–46,424 · memory 3,463 MB
1239 ET SINCE RESTART 2D 14H

Uptime

2 days 14 hours since its last restart, at the last reading
7-day average1peak 14
Rank#3,324top 15%
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Memory3,463MB48 h peak 14 players
REC 1

Players

AveragePeak
0510152004:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:41 UTC FW27d ago 9 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on IranRust [RTG] |[BedWars][GameModes][Scrims] when wipe day comes?

The busiest point of its recent wipes drew 9 players on average. Peak crowd on the latest wipe: 18 hours in.

When does IranRust [RTG] |[BedWars][GameModes][Scrims] wipe?

With the force wipe, once a month, IranRust [RTG] |[BedWars][GameModes][Scrims] wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does IranRust [RTG] |[BedWars][GameModes][Scrims] carry, and what do they mean?

These are the tags IranRust [RTG] |[BedWars][GameModes][Scrims] publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does IranRust [RTG] |[BedWars][GameModes][Scrims] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry IranRust [RTG] |[BedWars][GameModes][Scrims]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does IranRust [RTG] |[BedWars][GameModes][Scrims] sit in the rankings?

Ranking for IranRust [RTG] |[BedWars][GameModes][Scrims]: #3,324 on seven-day player hours, top 15% of all ranked servers.

What player count does IranRust [RTG] |[BedWars][GameModes][Scrims] carry?

0 of 100 slots are filled on IranRust [RTG] |[BedWars][GameModes][Scrims] right now. Seven-day check: 1 players on average. Peak reading: 14. Average at the busiest hour was 9 players, at 14:00 UTC over the last 48 hours.

Operator and location

Which location does IranRust [RTG] |[BedWars][GameModes][Scrims] run from?

No region comes from IranRust [RTG] |[BedWars][GameModes][Scrims]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.57.32.105:28015.

What Rust version is IranRust [RTG] |[BedWars][GameModes][Scrims] on?

Rust network protocol 2635 and build 168909 on Windows is the build IranRust [RTG] |[BedWars][GameModes][Scrims] runs. To get in, your game needs the same protocol; Steam applies the update.

How does IranRust [RTG] |[BedWars][GameModes][Scrims] perform?

Reading: 58 server fps on average across the last 48 hours. It never dropped below 22. Peak entity count: 46,424. Buildings, deployables and all else included. Reading: 3,463 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is IranRust [RTG] |[BedWars][GameModes][Scrims] up, and how often does it stay up?

IranRust [RTG] |[BedWars][GameModes][Scrims] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 14 hours ago. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is IranRust [RTG] |[BedWars][GameModes][Scrims] configured, and what rules are in force?

No gather rate appears in the name: IranRust [RTG] |[BedWars][GameModes][Scrims]. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on IranRust [RTG] |[BedWars][GameModes][Scrims]?

Size 6,000 and seed 1337: the game generates the procedural map on IranRust [RTG] |[BedWars][GameModes][Scrims] from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

What do you do to join IranRust [RTG] |[BedWars][GameModes][Scrims]?

Check: join. Open Rust, press F1, then enter client.connect 5.57.32.105:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://ir-rust.ir.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.