Devil's PvE RP HUN
Online 5.39.17.44:28015 checked 9m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 119 · below 20 is lag, below 10 is badEntities
48 h range 68,964–71,819 · memory 3,001 MBUptime
1 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:16 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 217/2000
- 86/2000
- 102/200
- 46/200
- 43/300
- 12/100
Quick answers
from the figures on this pageWipe timing
What happens on Devil's PvE RP HUN when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Devil's PvE RP HUN wipe?
Its rhythm cannot be told from the wipes of Devil's PvE RP HUN on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 22 hours ago.
Tags
Which tags does Devil's PvE RP HUN carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Devil's PvE RP HUN. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Devil's PvE RP HUN appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Devil's PvE RP HUN: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Devil's PvE RP HUN hold among Rust servers?
Ranking for Devil's PvE RP HUN: #15,349 on seven-day player hours, top 69% of all ranked servers.
How full does Devil's PvE RP HUN get?
0 of 40 slots are filled on Devil's PvE RP HUN right now. Seven-day reading: 0 players on average.
Server
What location is Devil's PvE RP HUN hosted in?
No region comes from Devil's PvE RP HUN. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.39.17.44:28015.
What Rust version is Devil's PvE RP HUN on?
Reading: Devil's PvE RP HUN, Rust network protocol 2635 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Devil's PvE RP HUN?
Over the last 48 hours the average was 177 server fps; the floor was 119. Check: entities. The peak was 71,819, counting buildings, deployables and the rest of the world. Reading: 4,036 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Devil's PvE RP HUN, and is it online now?
Reading: online. Devil's PvE RP HUN answers right now. By its reported uptime, the last restart was roughly 39 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Devil's PvE RP HUN?
No gather rate appears in the name: Devil's PvE RP HUN. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is Devil's PvE RP HUN on?
From seed 83749261, the game generates the procedural map on Devil's PvE RP HUN. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
How to join
How can you get onto Devil's PvE RP HUN?
Check: join. Open Rust, press F1, then enter client.connect 5.39.17.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/vKp7MnA9V.