Rust: City of Tarkov [EU] test
Offline EU 5.29.16.207:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/150
- 18/100
- 2/200
- 6/200
- 1/125
- 1/100
Quick answers
from the figures on this pageReset cycle
How often does Rust: City of Tarkov [EU] test wipe, and when?
An estimate from the force wipe gives Rust: City of Tarkov [EU] test's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 8 days ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on Rust: City of Tarkov [EU] test?
These are the tags Rust: City of Tarkov [EU] test publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp150 (Max players): 150 slots in total; ts5 (Group limit): You may team up with at most 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust: City of Tarkov [EU] test?
On Rust Metrics, Rust: City of Tarkov [EU] test sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
Where does Rust: City of Tarkov [EU] test sit in the rankings?
Ranked by seven-day player hours, Rust: City of Tarkov [EU] test sits at #15,351 and #2,567 in Europe, inside the top 69%.
What is the population on Rust: City of Tarkov [EU] test?
Status for Rust: City of Tarkov [EU] test: offline. Last seen 5 days 13 hours ago. A seven-day average of 0 players is the reading.
Server details
Where does Rust: City of Tarkov [EU] test sit?
Its EU tag places Rust: City of Tarkov [EU] test in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.29.16.207:28015.
What Rust version is Rust: City of Tarkov [EU] test on?
Reading: Rust: City of Tarkov [EU] test, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust: City of Tarkov [EU] test, and is it online now?
Check: connection. Rust: City of Tarkov [EU] test is offline at this moment. Last contact was 5 days 13 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Rust: City of Tarkov [EU] test?
Reading the name gives no gather rate for Rust: City of Tarkov [EU] test. The cap on groups is 5 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How can you get onto Rust: City of Tarkov [EU] test?
Press F1 in Rust and enter client.connect 5.29.16.207:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.