RUST METRICSFlight deck · live data
Data live Servers11,617 Players33,246 Populated2,800 Fresh wipes 3 h72 Scan5 min
‹ All servers5.252.100.174:27022
Offline Full Queue Fresh wipe Wipe due No query

[GER | PvP] Rust DEV Server

Offline 5.252.100.174:27022 checked 4h ago

trio moddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 208 SERVER FPS

Server fps

48 h low 151 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 83,901 ×1000

Entities

48 h range 83,901–145,276 · memory 1,936 MB
1239 ET SINCE RESTART 00:13

Uptime

0 h 13 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,771top 35%
Last wipe5h agono schedule published
Next wipe–no rhythm it keeps
Memory1,936MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0008:0000:0022:0000:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040007:0008:0000:0022:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC6h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [GER | PvP] Rust DEV Server?

The busiest point of its recent wipes drew 8 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 6 when it didn't.

When does [GER | PvP] Rust DEV Server wipe?

No next wipe can be predicted for [GER | PvP] Rust DEV Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 hours ago.

Tag meanings

Which tags does [GER | PvP] Rust DEV Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from [GER | PvP] Rust DEV Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [GER | PvP] Rust DEV Server?

These Rust Metrics lists carry [GER | PvP] Rust DEV Server: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

Population

What position does [GER | PvP] Rust DEV Server hold among Rust servers?

Ranking for [GER | PvP] Rust DEV Server: #7,771 on seven-day player hours, top 35% of all ranked servers. Among servers in trio, it stands at #414.

What player count does [GER | PvP] Rust DEV Server carry?

Reading for [GER | PvP] Rust DEV Server: offline at this moment; last seen 4 hours ago. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 01:00 UTC over the last 48 hours.

Server

Which location does [GER | PvP] Rust DEV Server run from?

Reading: location. Nothing in the tags, but the name of [GER | PvP] Rust DEV Server points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.252.100.174:27022.

What Rust version is [GER | PvP] Rust DEV Server on?

Reading: [GER | PvP] Rust DEV Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on [GER | PvP] Rust DEV Server within range?

Over the last 48 hours the average was 200 server fps; the floor was 151. Check: entities. The peak was 145,276, counting buildings, deployables and the rest of the world. Reading: 3,418 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [GER | PvP] Rust DEV Server, and is it online now?

Reading: offline. [GER | PvP] Rust DEV Server last answered 4 hours ago. By its reported uptime, the last restart was roughly 13 minutes ago. Reading: 79% uptime over the last 7 full days. It was up 133 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [GER | PvP] Rust DEV Server enforce, and what are its settings?

No gather rate appears in the name: [GER | PvP] Rust DEV Server. Check: group limit. 3 players, under the name trio. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [GER | PvP] Rust DEV Server?

Size 3,900 and seed 2082: the game generates the procedural map on [GER | PvP] Rust DEV Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to [GER | PvP] Rust DEV Server?

Press F1 in Rust and enter client.connect 5.252.100.174:27022. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.