RUST METRICSFlight deck · live data
Data live Servers11,611 Players33,784 Populated2,810 Fresh wipes 3 h69 Scan5 min
‹ All servers5.240.76.252:28015
Offline Full Queue Fresh wipe Wipe due No query

WE ARE ON RUSTY US MAIN

Offline 5.240.76.252:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does WE ARE ON RUSTY US MAIN follow?

To tell the rhythm of WE ARE ON RUSTY US MAIN, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 18 hours ago.

Tag meanings

Which tags does WE ARE ON RUSTY US MAIN carry, and what do they mean?

These are the tags WE ARE ON RUSTY US MAIN publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WE ARE ON RUSTY US MAIN appear in Rust Metrics lists and filters?

On Rust Metrics, WE ARE ON RUSTY US MAIN sits in these lists: Rust community servers: live readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does WE ARE ON RUSTY US MAIN sit in the rankings?

Ranking for WE ARE ON RUSTY US MAIN: #15,452 on seven-day player hours, top 69% of all ranked servers.

What is the population on WE ARE ON RUSTY US MAIN?

Reading for WE ARE ON RUSTY US MAIN: offline at this moment; last seen 7 days 14 hours ago.

Server details

Where does WE ARE ON RUSTY US MAIN sit?

The name of WE ARE ON RUSTY US MAIN points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.240.76.252:28015.

What Rust version is WE ARE ON RUSTY US MAIN on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by WE ARE ON RUSTY US MAIN. Matching protocol is required to join. Let Steam update your game.

How reliable is WE ARE ON RUSTY US MAIN, and is it online now?

Reading: offline. WE ARE ON RUSTY US MAIN last answered 7 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 October 2026.

Settings and map

What rules does WE ARE ON RUSTY US MAIN enforce, and what are its settings?

No gather rate appears in the name: WE ARE ON RUSTY US MAIN. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is WE ARE ON RUSTY US MAIN on?

Procedural map on WE ARE ON RUSTY US MAIN, made by the game's generator.

Join

What do you do to join WE ARE ON RUSTY US MAIN?

Check: join. Open Rust, press F1, then enter client.connect 5.240.76.252:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.