RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,534 Populated3,365 Fresh wipes 3 h127 Scan5 min
‹ All servers5.231.105.181:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust 240 Sandbox Server [Oxide]

Offline 5.231.105.181:28015 checked 16d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,444top 61%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust 240 Sandbox Server [Oxide] wipe?

To tell the rhythm of Rust 240 Sandbox Server [Oxide], too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 3 hours ago.

Tags

Which tags does Rust 240 Sandbox Server [Oxide] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; v2283 (Protocol): Match the game version: protocol 2283 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Check: category. Modded, because plugins or settings alter the game; h7f21ffee (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Rust 240 Sandbox Server [Oxide]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust 240 Sandbox Server [Oxide] appear in Rust Metrics lists and filters?

On Rust Metrics, Rust 240 Sandbox Server [Oxide] sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded.

Player count

What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?

Ranking for Rust 240 Sandbox Server [Oxide]: #13,444 on seven-day player hours, top 61% of all ranked servers.

How full does Rust 240 Sandbox Server [Oxide] get?

Status for Rust 240 Sandbox Server [Oxide]: offline. Last seen 16 days 18 hours ago.

Server

Where does Rust 240 Sandbox Server [Oxide] sit?

Reading: location. Rust 240 Sandbox Server [Oxide] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.231.105.181:28015.

What Rust version is Rust 240 Sandbox Server [Oxide] on?

Rust network protocol 2283 on Windows is the build Rust 240 Sandbox Server [Oxide] runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?

Reading: offline. Rust 240 Sandbox Server [Oxide] last answered 16 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.

Rules and settings

What rules does Rust 240 Sandbox Server [Oxide] enforce, and what are its settings?

Check: gather rate. The name Rust 240 Sandbox Server [Oxide] does not state one. Check: group limit. None published. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Rust 240 Sandbox Server [Oxide]?

Procedural map on Rust 240 Sandbox Server [Oxide], made by the game's generator.

How to join

How do you connect to Rust 240 Sandbox Server [Oxide]?

To join: start Rust, press F1 and type client.connect 5.231.105.181:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
v2283
Protocol Match the game version: protocol 2283 is required.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h7f21ffee
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.