RUST METRICSFlight deck · live data
Data live Servers11,808 Players76,491 Populated3,745 Fresh wipes 3 h114 Scan5 min
‹ All servers5.22.222.240:28015
Offline Full Queue Fresh wipe Wipe due No query

Build Isles — Private Creative Server

Offline 5.22.222.240:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,348top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:12 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Build Isles — Private Creative Server?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Build Isles — Private Creative Server wipe, and when?

To tell the rhythm of Build Isles — Private Creative Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 3 hours ago.

Tag meanings

How should you read the tags on Build Isles — Private Creative Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Build Isles — Private Creative Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Build Isles — Private Creative Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Build Isles — Private Creative Server: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Build Isles — Private Creative Server sit in the rankings?

Ranking for Build Isles — Private Creative Server: #15,348 on seven-day player hours, top 69% of all ranked servers.

How full does Build Isles — Private Creative Server get?

Build Isles — Private Creative Server is not responding; status offline, last seen 3 days 3 hours ago. A seven-day average of 0 players is the reading.

Server

Where does Build Isles — Private Creative Server sit?

No region comes from Build Isles — Private Creative Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.22.222.240:28015.

What Rust version is Build Isles — Private Creative Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Build Isles — Private Creative Server. Matching protocol is required to join. Let Steam update your game.

How reliable is Build Isles — Private Creative Server, and is it online now?

Reading: offline. Build Isles — Private Creative Server last answered 3 days 3 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.

Rules and settings

How is Build Isles — Private Creative Server configured, and what rules are in force?

Check: gather rate. The name Build Isles — Private Creative Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Build Isles — Private Creative Server on?

Check: map. Procedural, generated by the game, on Build Isles — Private Creative Server.

Join

What do you do to join Build Isles — Private Creative Server?

Check: join. Open Rust, press F1, then enter client.connect 5.22.222.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp8
Max players 8 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.