Build Isles — Private Creative Server
Offline 5.22.222.240:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:12 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 234/999
- 147/999
- 32/150
- 35/100
- 25/100
- 41/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Build Isles — Private Creative Server?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Build Isles — Private Creative Server wipe, and when?
To tell the rhythm of Build Isles — Private Creative Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 3 hours ago.
Tag meanings
How should you read the tags on Build Isles — Private Creative Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Build Isles — Private Creative Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Build Isles — Private Creative Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Build Isles — Private Creative Server: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Build Isles — Private Creative Server sit in the rankings?
Ranking for Build Isles — Private Creative Server: #15,348 on seven-day player hours, top 69% of all ranked servers.
How full does Build Isles — Private Creative Server get?
Build Isles — Private Creative Server is not responding; status offline, last seen 3 days 3 hours ago. A seven-day average of 0 players is the reading.
Server
Where does Build Isles — Private Creative Server sit?
No region comes from Build Isles — Private Creative Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.22.222.240:28015.
What Rust version is Build Isles — Private Creative Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Build Isles — Private Creative Server. Matching protocol is required to join. Let Steam update your game.
How reliable is Build Isles — Private Creative Server, and is it online now?
Reading: offline. Build Isles — Private Creative Server last answered 3 days 3 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
How is Build Isles — Private Creative Server configured, and what rules are in force?
Check: gather rate. The name Build Isles — Private Creative Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Build Isles — Private Creative Server on?
Check: map. Procedural, generated by the game, on Build Isles — Private Creative Server.
Join
What do you do to join Build Isles — Private Creative Server?
Check: join. Open Rust, press F1, then enter client.connect 5.22.222.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.