Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad
Offline 5.182.204.171:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 494/550
- 237/250
- 173/200
- 135/165
- 629/690
- 92/1000
Quick answers
from the figures on this pageWipe schedule
When does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad wipe?
Its rhythm cannot be told from the wipes of Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 1 hours ago.
Lists and filters
How should you read the tags on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
These are the tags Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): 64 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
Rust Metrics lists featuring Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad hold among Rust servers?
Ranking for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: #15,880 on seven-day player hours, top 72% of all ranked servers.
What is the population on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
Status for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: offline. Last seen 20 days 13 hours ago.
Operator and location
Which location does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad run from?
No region comes from Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.182.204.171:28015.
What Rust version is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad on?
Reading: Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad, Rust network protocol 2633 and build 163207, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad, and is it online?
Check: connection. Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is offline at this moment. Last contact was 20 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.
Settings and map
What rules does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad enforce, and what are its settings?
Gather rate check: 2x. That comes from the name Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad on?
Check: map. Procedural, size 2,100, seed 100119, generated by the game on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
To join: start Rust, press F1 and type client.connect 5.182.204.171:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/cCQcxPAUME is where its website sits.
