RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers5.182.204.171:28015
Offline Full Queue Fresh wipe Wipe due No query

Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad

Offline 5.182.204.171:28015 checked 20d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 0 /64

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,880top 72%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad wipe?

Its rhythm cannot be told from the wipes of Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 1 hours ago.

Lists and filters

How should you read the tags on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

These are the tags Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): 64 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

Rust Metrics lists featuring Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad hold among Rust servers?

Ranking for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: #15,880 on seven-day player hours, top 72% of all ranked servers.

What is the population on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

Status for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: offline. Last seen 20 days 13 hours ago.

Operator and location

Which location does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad run from?

No region comes from Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.182.204.171:28015.

What Rust version is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad on?

Reading: Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad, Rust network protocol 2633 and build 163207, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad, and is it online?

Check: connection. Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is offline at this moment. Last contact was 20 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.

Settings and map

What rules does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad on?

Check: map. Procedural, size 2,100, seed 100119, generated by the game on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

To join: start Rust, press F1 and type client.connect 5.182.204.171:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/cCQcxPAUME is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp64
Max players 64 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163207
Build Build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.