RUST METRICSFlight deck · live data
Data live Servers11,594 Players33,825 Populated2,852 Fresh wipes 3 h65 Scan5 min
‹ All servers5.175.223.175:28015
Online Full Queue Fresh wipe Wipe due No query

[M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP

Online 5.175.223.175:28015 checked 8m ago

1x duo moddedoxide
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 3 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 21,812 ×1000

Entities

48 h range 18,374–28,979 · memory 1,130 MB
1239 ET SINCE RESTART 00:03

Uptime

0 h 3 min since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Memory1,130MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #379 of the duo servers (top 90%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctSun 4 OctSun 4 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:11 UTC18d ago 1 – running 0
Sun 4 Oct, 13:37 UTC23d ago 7 halved by day 1 5.2 days 1
Sun 4 Oct, 04:07 UTC24d ago 7 – 0.4 days 3
Sat 3 Oct, 21:32 UTC24d ago 7 – 0.3 days 0
Thu 1 Oct, 17:09 UTC FW26d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP follow?

No next wipe can be predicted for [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 10 hours ago.

Lists and filters

How should you read the tags on [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP?

These are the tags [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP: Duo Rust servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 1x.

Occupancy

What position does [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP hold among Rust servers?

Ranking for [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP: #15,423 on seven-day player hours, top 69% of all ranked servers. Among servers in duo, it stands at #379.

How full does [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP get?

0 of 100 slots are filled on [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP right now. Check: player average. 0 over the last seven days.

Operator and location

Where does [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP sit?

No region comes from [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.175.223.175:28015.

What Rust version is [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP on?

Reading: [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP?

Reading: 46 server fps on average across the last 48 hours. It never dropped below 3. Peak entity count: 28,979. Buildings, deployables and all else included. Reading: 2,855 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP, and is it online now?

[M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 minutes ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP configured, and what rules are in force?

The name carries the rate: 1x gather on [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP. Check: group limit. 2 players, under the name duo. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP?

From seed 1337, the game generates the procedural map on [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP. Its size is 2,499. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join [M.R.S] MOROCCO SERVER RUST |1X VANILLA| SOLO/DUO | 50% UPKEEP?

Press F1 in Rust and enter client.connect 5.175.223.175:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/dSWGjv4jvP.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts2,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts2
Group limit Teams are capped at 2.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.