BigAIM
Offline 5.141.84.81:35040 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 2/15
- 1/100
- 1/100
- 0/40
- 1/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does BigAIM follow?
Its rhythm cannot be told from the wipes of BigAIM on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 12 hours ago the current world was made.
Tag meanings
Which tags does BigAIM carry, and what do they mean?
These are the tags BigAIM publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show BigAIM?
Rust Metrics lists featuring BigAIM: Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does BigAIM sit in the rankings?
Player hours over seven days put BigAIM at #13,752, in the top 62% of all ranked servers.
What player count does BigAIM carry?
Reading for BigAIM: offline at this moment; last seen 21 days 12 hours ago.
Server
Which location does BigAIM run from?
Reading: location. BigAIM gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.141.84.81:35040.
What Rust version is BigAIM on?
Rust network protocol 2634 and build 167058 on Windows is the build BigAIM runs. Check: protocol. To join, your game must match; Steam handles the update.
Is BigAIM up, and how often does it stay up?
Check: connection. BigAIM is offline at this moment. Last contact was 21 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.
Rules and settings
How is BigAIM configured, and what rules are in force?
Check: gather rate. The name BigAIM does not state one. The group cap is 8 players, which is the default in the game. The mode is combat training. Note the following: practice for aim and PvP, loot provided. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to BigAIM?
To join: start Rust, press F1 and type client.connect 5.141.84.81:35040. Or press Launch Rust here and Steam opens the game and connects you.