NebulaNetwork 5x | Wipes in 2d | EU
Online EU 5.135.220.147:28015 checked 14m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 121 · below 20 is lag, below 10 is badEntities
48 h range 56,560–77,597 · memory 3,231 MBUptime
19 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:05 UTC, in 1d 17h. Every Thursday at 18:05 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:05 UTC1d 17h
- WPT 2Thu 5 Nov, 19:00 UTC8d 17hFW
- WPT 3Thu 12 Nov, 18:05 UTC15d 17h
- WPT 4Thu 19 Nov, 18:05 UTC22d 17h
- WPT 5Thu 26 Nov, 18:05 UTC29d 17h
- WPT 6Thu 3 Dec, 19:00 UTC36d 17hFW
- WPT 7Thu 10 Dec, 18:05 UTC43d 17h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:05 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:05 UTC12d ago | 1 | halved by day 6 | 7 days | 0 |
| Thu 8 Oct, 18:06 UTC19d ago | 1 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:05 UTC FW26d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 24 Sep, 18:06 UTC33d ago | 2 | halved by day 5 | 7 days | 0 |
| Thu 17 Sep, 18:23 UTC40d ago | 1 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/300
- 68/200
- 22/100
- 6/200
- 1/150
- 1/150
Quick answers
from the figures on this pageReset cycle
What happens on NebulaNetwork 5x | Wipes in 2d | EU when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. By day 3.5 it fell below half when it didn't.
What wipe timing does NebulaNetwork 5x | Wipes in 2d | EU follow?
The wipe rhythm of NebulaNetwork 5x | Wipes in 2d | EU is every Thursday at 18:05 UTC. Thursday 29 October at 18:05 UTC is when its next wipe is due. The world in play was created 5 days 6 hours ago. A weekly wipe schedule is published in its tags.
Tags
Which tags does NebulaNetwork 5x | Wipes in 2d | EU carry, and what do they mean?
These are the tags NebulaNetwork 5x | Wipes in 2d | EU publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): You may team up with at most 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind NebulaNetwork 5x | Wipes in 2d | EU?
A nebulanetwork.site hostname comes from NebulaNetwork 5x | Wipes in 2d | EU; 1 other server we track publishes one too, so the same operator most likely runs them.
Where does NebulaNetwork 5x | Wipes in 2d | EU appear in Rust Metrics lists and filters?
Rust Metrics lists featuring NebulaNetwork 5x | Wipes in 2d | EU: Best 5x Rust servers: live readings, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Population
Where does NebulaNetwork 5x | Wipes in 2d | EU sit in the rankings?
Ranked by seven-day player hours, NebulaNetwork 5x | Wipes in 2d | EU sits at #12,067 and #2,381 in Europe, inside the top 54%.
What is the population on NebulaNetwork 5x | Wipes in 2d | EU?
0 of 100 slots are filled on NebulaNetwork 5x | Wipes in 2d | EU right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 18:00 UTC, averaging 0 players at that hour.
Server
Which location does NebulaNetwork 5x | Wipes in 2d | EU run from?
NebulaNetwork 5x | Wipes in 2d | EU gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.135.220.147:28015.
What Rust version is NebulaNetwork 5x | Wipes in 2d | EU on?
Reading: NebulaNetwork 5x | Wipes in 2d | EU, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on NebulaNetwork 5x | Wipes in 2d | EU within range?
Reading: 201 server fps on average across the last 48 hours. It never dropped below 121. Reading: 77,597 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,522 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is NebulaNetwork 5x | Wipes in 2d | EU up, and how often does it stay up?
Check: connection. NebulaNetwork 5x | Wipes in 2d | EU is online at this moment. Reading: uptime. About 19 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on NebulaNetwork 5x | Wipes in 2d | EU?
Gather rate check: 5x. That comes from the name NebulaNetwork 5x | Wipes in 2d | EU. The cap on groups is 100 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is NebulaNetwork 5x | Wipes in 2d | EU on?
From seed 1615192023, the game generates the procedural map on NebulaNetwork 5x | Wipes in 2d | EU. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto NebulaNetwork 5x | Wipes in 2d | EU?
Check: join. Open Rust, press F1, then enter client.connect 5.135.220.147:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://nebulanetwork.site.
