RUST METRICSFlight deck · live data
Data live Servers11,699 Players65,959 Populated3,548 Fresh wipes 3 h116 Scan5 min
‹ All servers5.129.240.104:28020
Online Full Queue Fresh wipe Wipe due No query

HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu

Online EU 5.129.240.104:28020 checked 12m ago

2x trio weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 10:00 UTC
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 220 SERVER FPS

Server fps

48 h low 147 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,065 ×1000

Entities

48 h range 91,978–96,200 · memory 2,746 MB
1239 ET SINCE RESTART 08:36

Uptime

8 h 36 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,489top 56% · #2412 in EU
Last wipe6d agoweekly schedule
Next wipe23hThu 29 Oct, 11:41 UTC
Memory2,746MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 56% of all ranked servers, top 83% in EU, and #484 of the trio servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 11:41 UTC, in 23h. Every Thursday at 11:41 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 11:41 UTC23h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 7hFW
  3. WPT 3Thu 12 Nov, 11:41 UTC14d 23h
  4. WPT 4Thu 19 Nov, 11:41 UTC21d 23h
  5. WPT 5Thu 26 Nov, 11:41 UTC28d 23h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 7hFW
  7. WPT 7Thu 10 Dec, 11:41 UTC42d 23h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:41 UTC6d ago 1 – running 0
Thu 15 Oct, 11:46 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 11:41 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 01:36 UTC26d ago 0 – 6.4 days 0
Thu 1 Oct, 11:42 UTC27d ago 0 – 0.6 days 0
Thu 24 Sep, 11:41 UTC34d ago 0 – 7 days 0
Thu 17 Sep, 11:41 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu?

At their busiest, its recent wipes drew 0 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe.

When does HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu wipe?

The wipe rhythm of HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu is every Thursday at 11:41 UTC. Due on Thursday 29 October at 11:41 UTC is its next wipe. 6 days ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu?

Tags published by HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu?

On Rust Metrics, HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu sits in these lists: Rust tutorial servers, 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player count

Where does HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu sit in the rankings?

Ranked by seven-day player hours, HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu sits at #12,489 and #2,412 in Europe, inside the top 56%. Among servers in trio, it stands at #484.

What player count does HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu carry?

Current headcount on HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu: 0 players, 300 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 13:00 UTC, averaging 0 players at that hour.

Operator and location

Which location does HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu run from?

Its EU tag places HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.129.240.104:28020.

What Rust version is HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu on?

Rust network protocol 2635 and build 168909 on Linux is the build HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu?

Over the last 48 hours the average was 195 server fps; the floor was 147. Check: entities. The peak was 96,200, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,088 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu, and is it online now?

Reading: online. HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu answers right now. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu?

The name carries the rate: 2x gather on HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu. The group cap is 3 players, read as trio. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu?

Size 4,000 and seed 285241428: the game generates the procedural map on HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Вайп 5д назад.

How to join

How can you get onto HARDCAMP.PRO #2 | VANILLA | 2x | Trio | Thu?

To join: start Rust, press F1 and type client.connect 5.129.240.104:28020. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rust.hardcamp.pro.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^w,EU,^t,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.