HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon
Online EU 5.129.240.104:28010 checked 9m ago
Server instruments
last reading Wed 02:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 108 · below 20 is lag, below 10 is badEntities
48 h range 62,817–71,099 · memory 3,610 MBUptime
1 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU, and #378 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 12:09 UTC, in 5d 7h. Every Monday at 12:09 UTC · high confidence
Coming wipes
- WPT 1Mon 2 Nov, 12:09 UTC5d 7h
- WPT 2Thu 5 Nov, 19:00 UTC8d 14hFW
- WPT 3Mon 9 Nov, 12:09 UTC12d 7h
- WPT 4Mon 16 Nov, 12:09 UTC19d 7h
- WPT 5Mon 23 Nov, 12:09 UTC26d 7h
- WPT 6Mon 30 Nov, 12:09 UTC33d 7h
- WPT 7Thu 3 Dec, 19:00 UTC36d 14hFW
- WPT 8Mon 7 Dec, 12:09 UTC40d 7h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:09 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 12:09 UTC8d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 12:09 UTC15d ago | 1 | halved by day 1 | 7 days | 0 |
| Mon 5 Oct, 12:12 UTC22d ago | 1 | halved by day 1 | 7 days | 0 |
| Mon 28 Sep, 12:09 UTC29d ago | 0 | – | 7 days | 0 |
| Mon 21 Sep, 12:09 UTC36d ago | 1 | halved by day 3 | 7 days | 0 |
| Mon 14 Sep, 12:11 UTC43d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 11/100
- 6/200
- 66/200
- 15/200
- 0/200
Quick answers
from the figures on this pageReset cycle
What happens on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon follow?
every Monday at 12:09 UTC is how HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon wipes. On Monday 2 November at 12:09 UTC its next wipe is due. The world it runs now was made 39 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
Which tags does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts2 (Group limit): You may team up with at most 2; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe from HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
On Rust Metrics, HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon sits in these lists: Rust tutorial servers, 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Population
Where does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon sit in the rankings?
Ranked by seven-day player hours, HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon sits at #15,425 and #2,593 in Europe, inside the top 69%. The duo group places it at #378.
What player count does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon carry?
0 of 200 slots are filled on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon right now. Seven-day reading: 0 players on average.
Operator and location
What location is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon hosted in?
HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.129.240.104:28010.
What Rust version is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon on?
Reading: HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
How does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon perform?
Check: fps. Average 222 server fps over the last 48 hours, low of 108. Within range. Reading: 71,099 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,978 MB. Expect lag when fps falls and entities climb.
How reliable is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, and is it online now?
Reading: online. HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon answers right now. By its reported uptime, the last restart was roughly 38 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon configured, and what rules are in force?
The name carries the rate: 2x gather on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. The group cap is 2 players, read as duo. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
From seed 2077581002, the game generates the procedural map on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Вайп 1д назад.
Join
What do you do to join HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Press F1 in Rust and enter client.connect 5.129.240.104:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rust.hardcamp.pro is where its website sits.
