The Room
Offline 49.12.146.242:60404 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 82/700
- 249/700
- 27/1000
- 118/1000
- 352/1000
- 431/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does The Room follow?
The estimate for The Room's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 38 days 11 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on The Room?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from The Room. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does The Room appear in Rust Metrics lists and filters?
On Rust Metrics, The Room sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does The Room hold among Rust servers?
Ranking for The Room: #15,955 on seven-day player hours, top 72% of all ranked servers.
What is the population on The Room?
Status for The Room: offline. Last seen 22 days 2 hours ago.
Server
Where does The Room sit?
Reading: location. The Room gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 49.12.146.242:60404.
What Rust version is The Room on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by The Room. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on The Room, and is it online?
The Room reports offline. The last reading came 22 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Rules and settings
How is The Room configured, and what rules are in force?
No gather rate appears in the name: The Room. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on The Room?
Check: map. Procedural, size 4,000, seed 263424896, generated by the game on The Room. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to The Room?
Check: join. Open Rust, press F1, then enter client.connect 49.12.146.242:60404. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.