[US East] The Shack - World 1
Offline NA 47.196.250.92:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/50
- 4/140
- 2/50
- 12/200
- 8/200
- 1/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does [US East] The Shack - World 1 follow?
The estimate for [US East] The Shack - World 1's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 49 days 6 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on [US East] The Shack - World 1?
These are the tags [US East] The Shack - World 1 publishes, and the server browser reads them: gmsoftcore (Game mode): An easier set of rules: softcore; mp1000 (Max players): 1,000 slots in total; ts4 (Group limit): Team cap: 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [US East] The Shack - World 1?
Rust Metrics lists featuring [US East] The Shack - World 1: Rust community servers: live readings, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Population
What position does [US East] The Shack - World 1 hold among Rust servers?
Top – of all ranked servers: [US East] The Shack - World 1 takes #15,481 on seven-day player hours and #1,603 in North America.
What player count does [US East] The Shack - World 1 carry?
Reading for [US East] The Shack - World 1: offline at this moment; last seen 40 days 21 hours ago.
Server details
Which location does [US East] The Shack - World 1 run from?
Reading: location. The NA tag puts [US East] The Shack - World 1 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 47.196.250.92:28015.
What Rust version is [US East] The Shack - World 1 on?
Rust network protocol 2633 and build 163794 on Linux is the build [US East] The Shack - World 1 runs. Matching protocol is required to join. Let Steam update your game.
Is [US East] The Shack - World 1 up, and how often does it stay up?
Check: connection. [US East] The Shack - World 1 is offline at this moment. Last contact was 40 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Map and rules
How is [US East] The Shack - World 1 configured, and what rules are in force?
Check: gather rate. The name [US East] The Shack - World 1 does not state one. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [US East] The Shack - World 1?
Check: map. Procedural, generated by the game, on [US East] The Shack - World 1.
How to join
How can you get onto [US East] The Shack - World 1?
To join: start Rust, press F1 and type client.connect 47.196.250.92:28015. Or press Launch Rust here and Steam opens the game and connects you.