RUST METRICSFlight deck · live data
Data live Servers11,793 Players79,700 Populated3,567 Fresh wipes 3 h247 Scan5 min
‹ All servers47.156.163.29:42069
Online Full Queue Fresh wipe Wipe due No query

MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420

Online NA 47.156.163.29:42069 checked 12m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,987 ×1000

Entities

48 h range 99,989–107,877 · memory 2,484 MB
1239 ET SINCE RESTART 02:01

Uptime

2 h 1 min since its last restart, at the last reading
7-day average3peak 10
Rank#1,964top 9% · #300 in NA
Last wipe14d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory2,484MB48 h peak 7 players
REC 1

Players

AveragePeak
0246823:0007:0022:0006:0013:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0007:0022:0006:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 12 Nov, 19:21 UTC13d 20h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 20hFW
  4. WPT 4Thu 10 Dec, 19:21 UTC41d 20h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:21 UTC14d ago 11 – running 3
Thu 1 Oct, 19:09 UTC FW28d ago 15 halved by day 6 14 days 0
Thu 17 Sep, 19:16 UTC42d ago 13 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 when wipe day comes?

An average of 13 players came at the busiest on its recent wipes. 9 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 6.5 it fell below half.

When does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 wipe?

The wipe rhythm of MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 is every 4 weeks on Thursday at 19:21 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 3 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America from MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

The marijuanaville-rust.com hostname on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 is used by no other server we track.

Which lists and filters on Rust Metrics show MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

On Rust Metrics, MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 hold among Rust servers?

Ranked by seven-day player hours, MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 sits at #1,964 and #300 in North America, inside the top 9%.

What is the population on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

1 of 50 slots are filled on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 right now. Check: players over seven days. Average 3, peak 10. The last 48 hours peaked at 22:00 UTC, averaging 6 players at that hour.

Operator and location

What location is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 hosted in?

Reading: location. The NA tag puts MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 47.156.163.29:42069.

What Rust version is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 on?

Rust network protocol 2635 and build 168909 on Windows is the build MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

Check: fps. Average 58 server fps over the last 48 hours, low of 53. Within range. Peak entity count: 107,877. Buildings, deployables and all else included. Memory peak: 3,837 MB. Expect lag when fps falls and entities climb.

What is the uptime on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420, and is it online?

Reading: online. MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 answers right now. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 160 of 168 hours, or 95%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 configured, and what rules are in force?

No gather rate appears in the name: MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 on?

Size 4,096 and seed 1337: the game generates the procedural map on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How can you get onto MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?

Check: join. Open Rust, press F1, then enter client.connect 47.156.163.29:42069. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/Q99AUgTk26 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.