RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h134 Scan5 min
‹ All servers46.59.24.126:28015
Online Full Queue Fresh wipe Wipe due No query

TESTEST | Casual Rust | Noob Friendly

Online 46.59.24.126:28015 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,551top 25%
No wipesresets15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0009:0018:0002:0014:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep7 Oct11 Oct23 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:48 UTC5h ago – – – 0
Tue 27 Oct, 13:20 UTC10h ago – – – 0
Tue 27 Oct, 12:58 UTC10h ago – – – 0
Tue 27 Oct, 08:48 UTC14h ago – – – 1
Tue 27 Oct, 08:00 UTC15h ago – – – 1
Tue 27 Oct, 02:33 UTC20h ago – – – 1
Tue 27 Oct, 01:34 UTC21h ago – – – 0
Tue 27 Oct, 00:21 UTC23h ago – – – 1
Mon 26 Oct, 23:32 UTC23h ago – – – 1
Mon 26 Oct, 21:26 UTC1d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does TESTEST | Casual Rust | Noob Friendly wipe, and when?

No wipe schedule is kept by TESTEST | Casual Rust | Noob Friendly, which makes a new world every few hours; those resets do not count as wipes.

Lists and filters

How should you read the tags on TESTEST | Casual Rust | Noob Friendly?

These are the tags TESTEST | Casual Rust | Noob Friendly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts128 (Group limit): Teams are capped at 128; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TESTEST | Casual Rust | Noob Friendly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TESTEST | Casual Rust | Noob Friendly: Beginner Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player count

What position does TESTEST | Casual Rust | Noob Friendly hold among Rust servers?

Ranking for TESTEST | Casual Rust | Noob Friendly: #5,551 on seven-day player hours, top 25% of all ranked servers.

What is the population on TESTEST | Casual Rust | Noob Friendly?

0 of 2 slots are filled on TESTEST | Casual Rust | Noob Friendly right now. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 00:00 UTC, averaging 1 players at that hour.

Server

What location is TESTEST | Casual Rust | Noob Friendly hosted in?

No region tag on TESTEST | Casual Rust | Noob Friendly. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.59.24.126:28015.

What Rust version is TESTEST | Casual Rust | Noob Friendly on?

Rust network protocol 2635 and build 168909 on Windows is the build TESTEST | Casual Rust | Noob Friendly runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on TESTEST | Casual Rust | Noob Friendly, and is it online?

TESTEST | Casual Rust | Noob Friendly reports online. Status: normal. Reading: 21% uptime over the last 7 full days. It was up 35 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.

Map and rules

How is TESTEST | Casual Rust | Noob Friendly configured, and what rules are in force?

Check: gather rate. The name TESTEST | Casual Rust | Noob Friendly does not state one. Group size, maximum: 128 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Join

How can you get onto TESTEST | Casual Rust | Noob Friendly?

To join: start Rust, press F1 and type client.connect 46.59.24.126:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts128,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players Slots: 2.
ts128
Group limit Teams are capped at 128.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.