sm1
Offline 46.38.72.114:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:20 UTC8d ago | 1 | – | running | 1 |
| Sat 17 Oct, 16:40 UTC11d ago | 1 | – | 3 days | 1 |
| Fri 16 Oct, 19:52 UTC12d ago | 1 | – | 0.9 days | 1 |
| Wed 7 Oct, 15:55 UTC21d ago | 1 | – | 9.2 days | 0 |
| Mon 5 Oct, 17:33 UTC23d ago | 1 | – | 1.9 days | 1 |
| Mon 5 Oct, 11:04 UTC23d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 10:10 UTC26d ago | 1 | – | 3 days | 0 |
| Thu 1 Oct, 17:58 UTC FW27d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 09:37 UTC27d ago | 2 | – | 0.3 days | 1 |
| Mon 28 Sep, 17:04 UTC30d ago | 1 | – | 2.7 days | 1 |
| Thu 24 Sep, 17:46 UTC34d ago | 1 | – | 4 days | 2 |
| Wed 23 Sep, 16:33 UTC35d ago | 2 | – | 1.1 days | 2 |
| Tue 22 Sep, 16:41 UTC36d ago | 2 | – | 1 days | 0 |
| Tue 22 Sep, 10:34 UTC36d ago | 2 | – | 0.3 days | 2 |
| Mon 21 Sep, 10:24 UTC37d ago | 2 | – | 1 days | 1 |
| Sun 20 Sep, 16:31 UTC38d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 15:15 UTC39d ago | 2 | – | 1.1 days | 2 |
| Fri 18 Sep, 07:26 UTC40d ago | 2 | – | 1.3 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 2 | – | 0.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/999
- 88/999
- 77/150
- 14/100
- 13/100
- 13/100
Quick answers
from the figures on this pageWipe schedule
What happens on sm1 when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does sm1 wipe, and when?
There is no next wipe to predict: sm1 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 14 hours ago.
Tag meanings
Which tags does sm1 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from sm1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show sm1?
These Rust Metrics lists carry sm1: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does sm1 sit in the rankings?
Player hours over seven days put sm1 at #13,080, in the top 59% of all ranked servers.
What player count does sm1 carry?
Reading for sm1: offline at this moment; last seen 8 days 13 hours ago.
Operator and location
Where does sm1 sit?
Reading: location. sm1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.38.72.114:28015.
What Rust version is sm1 on?
Reading: sm1, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is sm1, and is it online now?
Check: connection. sm1 is offline at this moment. Last contact was 8 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What rules does sm1 enforce, and what are its settings?
Check: gather rate. The name sm1 does not state one. The group cap is 8 players, which is the default in the game. minigames & battle royale, battle royale, parkour, Bedwars and arenas — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How can you get onto sm1?
Check: join. Open Rust, press F1, then enter client.connect 46.38.72.114:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.